1500+ up votes
3000+ replies
[You guys came up with so many great ideas. I really wish Bungie had a look at the comments here.]
[b]Come on, Bungie, give us the freedom to choose whatever suits our style best and don't let those awesome weapons you've designed become obsolete. Actually, don't let the stunning Vault of Glass (best content in the game) be consumed by the darkness.
I believe that Raids and its weapons should always be the at level cap. More weapons to choose from, more content to play.
Weapons are mostly situational and mixing them is part of a successful strategy (it's fun too). Having more to choose from just add to the game.
Edit: I'm not suggesting to automatically turn them into 331 attack weapons. Just give us a way to upgrade them to the current attack cap. I bet you guys can implement it in a sensible way.
Why would we go against the idea of having more relevant weapons at our disposal? It's like saying "I'd rather have less weapons, less content". Let's not be passively attached to an old format. Destiny is something new with immense potential.[/b]
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Some great comments Bungie should pay some attention to:
AJIc3CoLd said:
"But what they decide to do with VOG weapons speaks to the future of the current raid weapons as well. Right now, there is an expiration date on my Fatebringer and that sucks, supremely, but now that same feeling isn't too far for my Black Hammer either. I'd like to carry these weapons with me as long as I am playing Destiny. Yeah, future weapons maybe better and I end up scraping these guns one day but I'd like to be able to decide for myself versus having no choice in the matter. Just my take on the situation".
JoshLags said:
"The problem lies within the way they have designed the upgrading system. They are going to have to re work how you upgrade weapons and armor. Yeah they could just update the VOC gear up to 32 and 331 but what happens when the House of Wolves comes out? Then they are going to have to update both Dark Below and VOC all over again the prevent them from being obsolete. They need to just make it were the players can choose the path they want to take. You choose what armor and weapons you want to upgrade to the highest rank. I mean make it a difficult task. I wouldn't mind the challenge and it would inspire players to be more creative with their characters rather than every single person wearing the same gear".
DE4THINC4RN4TE said:
"Upgrading older legendary weapons could finally give a use for the Gunsmith beyond buying ammo and weapons at a low level. Not to mention it would help provide a larger variety of "good" weapons so that we would have more things to work towards. After all the various DLC's are done, just imagine how varied the weapon and armor selection would be. (Speaking of which, vendors should be able to upgrade armor as well.)"
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Hi mom
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I think it would be a good idea if they could have drops like the Vanguard commendations that you could use to boost your already maxed out legendary
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I have a bit of mixed feelings on the notion of raising VoG level and gear. The general argument on the side of raising the level is that the raid is basically useless. Short of trying to get the Vex Mythoclast, that is basically true. Players can simply buy Vanguard gear and level up to 30+. Additionally, if the next expansion is handled like the first, then Crota's End will fall to the wayside as well. That being said, I do not think the raids and gear should "grow up" with us. I think the solution lies in how the Vanguard gear is handled. I believe the initial armor load outs (the ones available for purchase prior to The Dark Below, "tier one") should have stayed in place after the expansion. The new gear ("tier two") would then have a higher level requirement than 20. If things were mapped out correctly, new players could purchase tier one gear at level 20. They would level this gear to be able to hit level 29(perhaps 28, I have not done the light level math to include exotics), but the tier two gear would be restricted for purchase to level 30. So, in order to be able to hit level 30, players would need VoG raid gear before they could buy tier two items. A similar adjustment would need to be made to tier two gear so that players would need Crota raid gear to hit level 32. Once the next DLC comes out, tier three Vanguard gear would be restricted to level 32 purchase. Some balancing, and perhaps level changes would need to be made, obviously. However, this would give a continuous (and longer) purpose to each raid.
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I don't really think there is any way, sorry. Bungie needs people to keep buying expansions, and it's only a matter of time before they create a few "ultimate" weapons that they can't top aside from just saying "But this one has higher numbers!!1!". They can't get people to buy DLC with the phrase "Don't worry, these weapons won't make your current ones obsolete because these are not actually better! In fact they're actually a little bit worse! Buy now!"
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Bump*
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Totally agree. Another thing I'd like to see is bought armor going back to 27 light. The fact that the previously best armor in the game is now useless compared to stuff you can just buy makes no sense. It should be earnt, not paid for.
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Check out this idea for a legendary upgrade system and bump if you like! http://www.bungie.net/en/Forum/Post/87646461/0/0
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Got on up to the top of da list!
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Bumped
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I would like my vog weapons kept up to date!
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Agreed. Give Banshee the job of upgrading my VoC. I don't care, whatever currency, just make it happen
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Edited by StussedMos_: 1/7/2015 11:56:04 PMThe old raid weapons shoulddnt be max caped 331 like VOG weapons. Because the point of new raids etc is to introduce new guns with more power, if you make all the old guns max lvl then whats the point in introducing new guns if it will just be the same shit.
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Fatebringer 331!!!!!
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Xur should sell legendary upgrades for the old guns to max them at 331