1500+ up votes
3000+ replies
[You guys came up with so many great ideas. I really wish Bungie had a look at the comments here.]
[b]Come on, Bungie, give us the freedom to choose whatever suits our style best and don't let those awesome weapons you've designed become obsolete. Actually, don't let the stunning Vault of Glass (best content in the game) be consumed by the darkness.
I believe that Raids and its weapons should always be the at level cap. More weapons to choose from, more content to play.
Weapons are mostly situational and mixing them is part of a successful strategy (it's fun too). Having more to choose from just add to the game.
Edit: I'm not suggesting to automatically turn them into 331 attack weapons. Just give us a way to upgrade them to the current attack cap. I bet you guys can implement it in a sensible way.
Why would we go against the idea of having more relevant weapons at our disposal? It's like saying "I'd rather have less weapons, less content". Let's not be passively attached to an old format. Destiny is something new with immense potential.[/b]
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Some great comments Bungie should pay some attention to:
AJIc3CoLd said:
"But what they decide to do with VOG weapons speaks to the future of the current raid weapons as well. Right now, there is an expiration date on my Fatebringer and that sucks, supremely, but now that same feeling isn't too far for my Black Hammer either. I'd like to carry these weapons with me as long as I am playing Destiny. Yeah, future weapons maybe better and I end up scraping these guns one day but I'd like to be able to decide for myself versus having no choice in the matter. Just my take on the situation".
JoshLags said:
"The problem lies within the way they have designed the upgrading system. They are going to have to re work how you upgrade weapons and armor. Yeah they could just update the VOC gear up to 32 and 331 but what happens when the House of Wolves comes out? Then they are going to have to update both Dark Below and VOC all over again the prevent them from being obsolete. They need to just make it were the players can choose the path they want to take. You choose what armor and weapons you want to upgrade to the highest rank. I mean make it a difficult task. I wouldn't mind the challenge and it would inspire players to be more creative with their characters rather than every single person wearing the same gear".
DE4THINC4RN4TE said:
"Upgrading older legendary weapons could finally give a use for the Gunsmith beyond buying ammo and weapons at a low level. Not to mention it would help provide a larger variety of "good" weapons so that we would have more things to work towards. After all the various DLC's are done, just imagine how varied the weapon and armor selection would be. (Speaking of which, vendors should be able to upgrade armor as well.)"
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Edited by djpayce: 2/1/2015 9:29:35 PMPretty simple idea: make all raid gear and weapons 36/331 and have it only upgradeable with current raid materials
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The hard part about this is that they would need to design content based on ALL weapons, a lot more thought would have to be put into encounters with ALL weapons being relevant. More though = more time = more money. I love the idea of using my Fatebringer as my goto for the rest of destiny, but it's just not feasible in my opinion.
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I wish they would consider this. I hate that I have "older" gear and weapons that I love but have become obsolete compared to new gear. The promise of shaping your guardian exactly they way you want is lost in this current system. How about giving us a feature at the vanguard armory and gunsmith to upgrade this gear and weapons using the otherwise useless ascendant energy and shards + a ton of glimmer and the last upgrade a exotic shard. This way players would commit to the piece they love and not all look alike. Also a re-roll option for weapons would be amazing that way you can take the gun with the looks you love and gamble for its stats to give all the weapons original features and give guardians the chance to use their favorite guns with their favorite stats. Pls bungie. I beg of you.
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You earned those weapons from Vault of Glass, yes you can earn it easily now they're level 32 doing a 30 raid. If they were to upgrade the damages on these weapons at least make a 31/32 raid or make something like xur, to upgrade a weapon from xur you need the weapon, for vault why not you need 3x the weapon and glimmer and ascendent energy to upgrade it.
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Joshlags is right on
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No I like it how they are doing it if they bumped them every one would feel there new raid weapons are crappy or not worth it got to keep up with the game and it's best stuff
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I 100% agree with this.
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Edited by Hydreigon530: 2/1/2015 5:17:31 AMThe problem with that is how would Bungie sell their DLC if everyone can get 32 without stepping foot in Crota's End?
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Any game with a raiding system raids become irrelevant. Just how it goes
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Loooooool at first i didnt want it bcz i just couldnt get the fatebringer. Turns out that i am that stupid that i never check my post master i had 3 fatebringers all the time-_- Bump!
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Edited by Ricky Spanish: 2/1/2015 3:05:14 PMGive a vault vendor , who comes every week. like xur, that can upgrade a certain weapon or two a week, for axio. Beads and glimmer.
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MF BUMP
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Bump again...I miss Atheon and Chatterwhite
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Signed. I don't raid often due to matchmaking from the other side of the world, but when I do run those instances, they're some of the most enjoyable experiences this game offers me. VoG in particular. We shouldn't be rendering those instances undesirable.
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We should also make HoW irrelevant and make vault and Crota gear have a light increase, and increase the weapons as well. It's a progression game for a reason. Move on.
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Bump to infinity
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I agree