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Edited by CrazyChurros727: 1/2/2015 5:48:43 AMStating the truth? Warlock grenades being superior is a given since they're Mage class, that's their forte. The Titan and Hunter grenades are about even, as in average. Even most grenades are clones of each other with slight modifications. Suck and being average are two different things.
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There isn't a single hunter grenade that has extended duration while causing continuous damage in an area. IE: pulse grenades that hit more than once. So no, they are not copy cats or comparable to titans or warlocks
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AoE grenades are useful in PvE because AI aren't as smart as human players. In PvP they're only useful as a deterrent to a control point, not for DPS. Plus does an AoE grenade fit the Hunter? Swarm = Skip = Arc bolt = Scatter = Firebolt = Axiom. Tripmine = Fusion = Magnetic = Flux (Magnetic makes sense to have the most pull since it's magnetic and to balance the non offensive Defender. Fusion is lightning which produces static and attracts objects. Tripmine is balanced out by being able to set up a trap and has the most damage in PvE. However I've killed myself countless times.) Titan's don't have seeker grenades either. As I said, with modifications. I use all 3, it'd be boring if they all performed the same. Lore is important to me. It needs to feel natural.
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Just checking to make sure nobody has posted a video yet of someone killing a Titan doing hulk smash.
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Do we know the damage the Golden Gun does to Guardians? What is the defense of a Striker maxed out with Armor? Isn't that what Titans excel in, sacrificing speed for protection. The video shows that the Striker is brought almost to death. A Striker is a CQC specialist. Just as a Bladedancer is Arc oriented, the Bladedancer only after conjuring his blade gets the speed boost. The Striker on the other hand excelling up close has no need for a build up, speedy activation. My question to you is how would you change the Strikers' Super? If you add a delay, it would make it unappealing, perhaps to the point that it'd be broken. A Super is just that, an OP ability. Bungie wouldn't have added the Unstoppable perk if it was hard to kill a Striker during its Super. Look, I'm cool with critisisms, but only if they're constructive and provide suggestions.