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12/31/2014 4:18:30 PM
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Love the topic and OP's commentary on grinding as the game's focus. It is indeed the worst aspect of Destiny's gameplay. A Reddit poster straightforwardly and rightly called it "mobile app MMO trash." I honestly wonder how much of the grind is really Activision's doing. There have been a couple of tell-all posts recently, also on Reddit, that at least sounded convincingly knowledgeable and reasonable. Both firmly stated that Destiny is Bungie's game, and Activision isn't really doing much more than trying to insist on release deadlines. Either way, Destiny remains a phenomenal concept married to a great shooting engine, which is tragically and mystifyingly hamstrung by a draconian economy and brutal grind cycle. The experience is also made bland and insipid by the lack of easily accessible story in-game. I give full credit for the Grimoire as an [i]avante-garde[/i] idea that looks toward a mobile-device-using, web-aware community, but the complete lack of connective tissue between Grimoire and game experience is inexplicable and nearly unforgivable. At least show a freaking Grimoire card during loading screens; better, have a terminal accessible from Tower and ships which allows players to browse Grimoire cards, available XP bonuses, and nearest goals for more bonuses. TL;DR: Fix the damn economy. The lack of visible story is pretty bad too, but the economy/grind is the worst offender.
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