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#feedback

Edited by Troldier: 12/27/2014 7:38:33 PM
10

No Land Beyond: Buff Hub

I look down at this thread and see a bunch of No Land Beyond buff topics. I'd like to try and start an unofficial hub for No Land Beyond buff suggestions that Bungie can look at for all the No Land Beyond buff ideas. Let’s begin with my thoughts on it. [b]Lower the zoom[/b] First and foremost I'd like to be able to use it. By this, I mean improving the awkward zoom that its currently at. It's a bolt action rifle with iron sights, the first time you use it you think its going to be a close range type of sniper...It's not. It zooms in WAY too much for my liking, it makes it awkward to acquire targets, it makes it seem like my sensitivity has been raised, and it makes it feel nothing like an old WW bolt action. You know what I'm talking about if you've ever played a WWII shooter that features a bolt-action. If you wanna know what I'm talking about, look at the game Heroes and Generals, its F2P right now on steam. I'm talking to you too devs, it's not wrong to take inspiration from other games. [b]Get rid of the lens flare, there's no lens[/b] That sort of explains itself, there is no need for other snipers to be able to see you across the map when you're at such a disadvantage at range. [b]Damage/Perk changes[/b] I read that the precision damage and just base damage has a way lower stat than regular snipers, which also needs to change. That needs to change. Think about it being a one shot kill, just for a second, just to the chest/head. How OP would it really be? It's hard enough to hit a shot already, this would make it an Exotic. It's not unique enough as it currently is. If this doesn't happen, then I think the main perk for it should be a stun affect, much like the Titan's grenade that disables abilities. Of course, it wouldn't be as effective as the grenade, but I'm thinking something like just slowing the enemy down long enough to pull the bolt back and get a second shot off. If you miss the second shot, your target has probably escaped already. This would also make it more like an Exotic weapon. Why not just redo the weapon completely? I think it needs it. [b]Ammo pool[/b] This is more of an issue in PvE than it is in PvP (PvP you spawn with primary ammo every death). Yesterday I ran through a daily story with it and constantly ran out of ammo. I even used an ammo synthesis for it. I think the total capacity is something like 24. 24 shots is simply not enough, I think it should have the same ammo pool as hand-cannons. Around 12 in a mag and around 90 total shots. [b]Rate of Fire[/b] Ok, it's a bolt-action. We get it. But that doesn't mean the pullback needs to take that long, it’s a video game. Idk if the flared magwell affects this or not, I didn't look that up. If it does I'll just delete this section if it does. I'll leave it open for discussion though. There's a couple more things probably, but I can't think of them. Since Xur is selling it right now, I'm sure there's a lot of people with some suggestions, leave your suggestions below. No opinion is wrong, it’s your opinion. All in all, I like the gun. It has potential, it’s got a nice visual design but just does not perform.

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  • [i]The following refers to PvE only[/i] This must be buffed, it looks too badass to perform so poor. If anyone wants proof that this gun sucks here is mine. So i took my NLB with 307 attack and 'The Master' perk which is supposed to increase prec damage. Then i headshotted a level 2 red health bar vandal and hit 1058 damage So then i took my 274 attack ice breaker as vanilla as it comes with no upgrades at all. Headshotted another level 2 red health bar vandal and hit 1900 damage. Really Bungie? BTW, the NLB seems to shoot more than twice as slow as the ice breaker does with that bolt action, so one would think that it would do about twice the damage to balance it out, especially with 'The Master' perk. despite the stat card saying that the NLB and the ice breaker have the same rate of fire and damage, the NLB does nearly half as much damage as the ice breaker with HIGHER ATTACK and THE MASTER PERK at a MUCH slower rate of fire. This shows how absolutely trash this guns performance is, take into account that its a PRIMARY with NO ELEMENTAL and NO SCOPE and a serious ammo issue, i have no idea why bungie actually approved the stats on this gun before releasing the dark below. I am not going to lie, i was kind of in shock at how bad this gun is, i really expected it to be my goto sniper for boss missions. So the conclusion is simply this: CURRENTLY (one of) THE COOLEST LOOKING EXOTIC IN THE GAME IS THE WORST EXOTIC IN THE GAME. BUFF PLEASE. To fix this all bungie has to do is make the NLB at max rank(with 'the master') do nearly TRIPLE the amount of prec damage that the ice breaker does at max rank, and keep everything else the same. The whole premise of the NLB is an extremely powerful yet agonizingly slow, inconvenient sniper. The NLB does all of that EXCEPT THE EXTREMELY POWERFUL PART! All it needs is damage, and a lot of it. Thoughts? [i][/i]

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