JavaScript is required to use Bungie.net

Forums

12/25/2014 3:18:01 PM
0
This is still a game mechanic, just a bad one. Just because a host lags out doesn't mean your game code should fail to recognize time passing and leave crota down. It would be similar to unlimited time's vengeance or the Templar's shield staying down if the host lags out. There should be a backup system in place to but there just isn't. Just like the bridge self res is a bad game mechanic, this is as well.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon