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#feedback

Edited by GreyPooponya: 12/20/2014 11:19:38 PM
4

MM...oh?

[quote]In a December 2010 interview with Gamasutra, game designer Jonathan [b]Blow[/b] criticized FarmVille for being designed to create an atmosphere of negativity, requiring an unprecedented commitment to the game, and encouraging users to exploit their friends.[13] The video game researcher Ian Bogost designed Cow Clicker as a satire of FarmVille and similar Zynga games to deconstruct the repetitiveness and perceived absurdity of such games.[14] Martha Stewart frowned upon the game on several episodes of her television series Martha as an excuse for fans of the game, among her staff and audience, to waste their time on virtual farming instead of actual gardening. [/quote] Lol. Forum fanboys here trying hard to save a dying "genre."

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