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12/20/2014 12:18:24 AM
75

Weekly Update Breakdown

So the original thread and post: http://www.bungie.net/en/Forum/Post/85527887/0/0/1 [quote]Faux banter and repartee to a mostly deadpan audience. Quips and self-congratulatory back-patting. Ill timed information on just about anything other than what the fanbase is calling for responses to. An interview with Johnny No-One-Gives-A--blam!-. Statements about what they 'have learned from the players' and cryptic half-promises that 'big things' are just over the horizon. Oh yeah... the compulsory "We have heard you" which has become as empty as it is redundant.[/quote] This was made yesterday before it was noted on twitter that the Weekly Update was announced to be pushed back a day... let see how close we came... ~~~~~ [quote]The Holiday Season is a wonderful time for reflection – to take stock of the current year as the final days wane, to build a few bridges and kindle a little bit of hope for the future (see what we did there?), and plan for the days and months to come.[/quote] [quote]Atheon has been shattered 2.4 Million times At least a dozen of those kills were without cheese[/quote] Faux banter and repartee to a mostly deadpan audience? CHECK! [quote]Right now, at this exact moment, 12,869,066 players have picked up a controller and taken Destiny for a spin. They have sparked 22,932,276 Guardians to life. Together, they have spent 872,404,449 hours battling the aliens that want to turn them into dust. By the time you read these words, those numbers will have grown. Also at this exact moment, over five hundred developers are hard at work to make sure that the world you inhabit will continue to evolve.[/quote] [quote]In the span of time you have spent playing Destiny, the Curiosity Rover could have made the voyage to Mars more than one hundred thousand times*[/quote] [quote]As we reflect on this year, we won’t only be thinking about our successes and our challenges, but on the innumerable and immeasurable ways in which our players have made Destiny more than it has any right to be.[/quote] Quips and self-congratulatory back-patting? CHECK! [quote]http://www.bungie.net/en/News/News?aid=12472[/quote] Ill timed information on just about anything other than what the fanbase is calling for responses to? In spades, Bungie. CHECK! [quote]When Dan Bull captured the defiant spirit of Destiny in a badass rap anthem. Jerramen O’Donnell, Networking Tester Randal the Vandal and everything he represents in terms of player-driven narrative. Special shout-out to himynameisross for this story and the best phrase ever: “Two words: One word: Destiny.” Jim Levasseur, Cinematic Artist I love watching streamers on Twitch stream their race to beat all the Raids. It shows passion, dedication, and it reminds me why I’m here: To make great video games. Andy Xiao, Artist Sparrow surfing incorporates two of the three best things in Destiny: Dancing and riding around on your Sparrow. Shooting things in the head is the third best thing. [Editor’s Note: Known issue, will not fix] Chase Christian, Senior IT Engineer I can’t leave a public zone without checking this first. David Candland, UI Design Lead Even though it is usually targeted right at my face, I love the Rant Tuesday thread on reddit. Something about the all caps public yelling speaks to me. Jon Weisnewski, Design (Weapons) I love watching Sparrow trick videos like this, and have been excited to see people making games for themselves like this. Brendan Walker, AI Engineer The “Destiny In Detail” series was awesome. It is an incredibly thoughtful, insightful, and cleverly written editorial on Destiny’s game systems. Nick Gerrone, Killer of Joy [aka: Project Test Lead] I love how eager the community is to analyze our game, explain it to each other and themselves, and provide feedback on their experiences. Alex Velicky, Associate Designer There is only Turn Down for What. Andrew Weldon, Senior Designer Demonstration of proper void Titan usage… and how not to deal with void Titans. Mike Forrest, Engineering Architect Care Module: Not Found is still a favorite. Christopher Barrett, Creative Director Simple, elegant, fast. Find all the dead ghosts you’re missing. Jason Jones, Co-Founder "CRAPULOUS gif here" Harold Ryan, President[/quote] An interview with Johnny No-One-Gives-A--blam!-? CHECK! [quote]I love how eager the community is to analyze our game, explain it to each other and themselves, and provide feedback on their experiences.[/quote] [quote]As we reflect on this year, we won’t only be thinking about our successes and our challenges, but on the innumerable and immeasurable ways in which our players have made Destiny more than it has any right to be.[/quote] [quote]As the sun sets on this year, sending the final rays of light streaking across the horizon, we’ll be thinking about what’s to come for us, and hopefully, for you.[/quote] [quote]Before we kick off, we should note that you should be on the lookout for some small stocking stuffers sometime after the Holidays have come and gone – a small token of our gratitude.[/quote] [quote]Our next update will drop in January. It hopefully includes some stuff you’ve been asking us for. Expect details soon after the holidays.[/quote] Statements about what they 'have learned from the players' and cryptic half-promises that 'big things' are just over the horizon? CHECK! and last but not least, my personal favorite... [quote]Keep sharing your stories. Keep posting your feedback. We hear you, and you're helping make Destiny better. [/quote] Oh yeah... the compulsory "We have heard you" which has become as empty as it is redundant? CHECK! ~~~ Bungie, for all your recent shortcomings in so many departments, I will give you this: You do not disappoint on how disappointing you have become!

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  • Edited by Inception: 12/22/2014 5:01:03 PM
    Accurate post is accurate. The "We have heard you" is redundant, and its played out. When the community can predict your 'updates' to the teeth you clearly have fallen short on updating us on anything at all. It seems like they are stalling hard,for what i have no idea...

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  • Well...... If you were a "female" claiming to be sexually harassed on forums, then maybe DeeJ would tip his fedora toward you.

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  • Annnnnd this is why I never will preorder anything anymore.... And why I will wait until all bungie products are 75% off before even considering buying them... Because that is what they seem to be worth

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    9 Replies
    • I remember reading your original prediction post on here. i gotta hand it to ya, you got the bungie PR bullshiit method down to a T!

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    • Hate pre-order. Gave them a chance. Never again.

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    • Bump. I've fully given up on these guys. I'm tired of our complaints being flat out ignored, watching glaring issues and controversies being brushed to the side, and being lied to. They've gone full Call-of-Duty Activision lap-dog on us. DLC on the regular and already working on the sequel? Good on ya Bungie, you've turned into another corporate machine. At least your head writer, and music producer/composer (the one's I'm assuming who were the only two who remained in your company with any variant of passion) either got to jump ship at the end or were unnecessarily fired for no reason. I'm going to keep Destiny, the Legendary edition and all of the funny little trinkets I have and put them on display to remind me to NEVER trust another gaming developer ever again, especially you guys.

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      4 Replies
      • glorious

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      • +1

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      • +1

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      • Bunghole.

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      • Still the best game in my collection. It's repedative sure, but I don't mind doing good things again and again. Feel free to recommend a MMO/FPS combo that looks and feels this good. I just purchased dragon age inquisition.. So far it's incredibly boring, lots of reading, terrible control and feel to it. So sad considering it has so much content.

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        11 Replies
        • ignore the haters. This post is gold!!!

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        • Anyone else here imagine that Deej may be trapped in a Scott Adams Dilbert universe? Perhaps the pointy haired boss isn't making it easy for Deej to do their job since those evil engineers and coders won't provide what the Marketing Department wants Now that I have time to reflect on a few things, I start feeling a bit more sympathy for our Community Manager...I know that I wouldn't be thrilled leaving a boardroom meeting empty handed, being bound by a NDA (NonDisclosure Agreement) trying to put an update together that will be read by kind hearted, well adjusted individuals on the same level as Cujo. Everyone vents in their own way though - and I would be stunned if Deej didn't start feeling dread before posting the update notes; I know I'm having a bit more respect for him, having to spin something out of nothing...now he just needs a few more colleagues helping him manage the forums. :-p Hang in there - keep hope alive. House of Wolves will make or break Destiny in my opinion, since that's the end of the initial prepaid content period. It'll be interesting to see what happens yes? ;-)

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        • So much truth here. Be nice if bungie gave us real updates and dropped the fluff guy doing weekly fluffdates now. DeeJ is not much different from the Cryptard= Fact !!!! .

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        • Hahahaha amazing. This public relations handling has been atrocious from Bungie the past three weeks.

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          1 Reply
          • Bump

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          • Bump you! Mutha-bumpa!

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          • Damn right. Master rahool give this man a..wait *spins RNG wheel* 20 glimmer and a 2 plasteel plating

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          • -blam!-ing Brilliant! =) +1 for you

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          • Bump

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          • Just like The Babe, you called your shot.

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          • Nice

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          • I'm glad they postponed the weekly update so that they could figure out how many trips the curiosity rover could make to Mars. Imagine how much more upset the fan base would be with this update if we didn't know how many rover trips could've taken place if the time spent in destiny was hypothetically summed and able to be distributed as one solid chunk of time!

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            1 Reply
            • That 500 developers statement is kinda vague. Are there 500 total and 499 are working on the sequel? Are there actually 500 but no feedback is given to them? Are 500 actually on vacation?

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            • Man, sucks to be a bungie employee right now. What a waste, could have been a great game. I wonder what this game could be if the writer did not leave bungie...

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            • Bump

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