I don't completely know about balancing, but basic rules:
No 1 shot kills at any range w/o precision damage.
No overpowered abilities (Ill be the judge of that)
No other rules noted
Have At It!
My Humble Opinion
Excuse Me Sir, May I Speak?
Exotic Sniper Rifle
Primary Weapon
Possesses No Scope (Not a noscoping gun)
Precision damage is lowered to slightly better than scout rifle (x2.5 instead of x10 or whatever snipers get)
Has small iron sights, akin to a hand cannon, but a little more archaic, and slightly larger
Has a mid length 9 shot magazine (also aesthetically on the bottom)
First Perk: Luck in the chamber
Exotic Perk: Humbling Opinion (Precision hits overpenetrate, Precision kills make the target explode and increase reload speed, as well as granting a damage bonus)
Bolt Action Sniper, Increased Reload time and you have to unscope to reload between shots (Happens automatically)
1st option set(Normally scopes, but this has no scope)
Snapshot
Custom Optics
Single Point Sling
2nd option set
High Caliber Rounds
Explosive Rounds
Extended Mag
Designed as to be just something different, no idea why, just liked the idea, so thought I'd share
Now, continue Posting
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Exotic Class Items: Warlock Bond: Seal of the Raven Quoth: Upon death, explode like a cursed thrall Titan Mark: Mark of the Nine Effect by the same name: Upon Capturing a point, all allies who participated are shielded and get a damage buff Hunter Cloak: The Wraith's Wraps Effect: Wraith's Shadow: On melee ability hit, gain invisibility(that actually works, as in you can not be seen at all) for a short time ~6 seconds The bond is a single dark purple-black ring with two smaller ones above and below it. It emanates small, dark feathers every so often The mark is a black and gold square of fabric that crackles with energy over the gold The cloak is ethereally greenish, and hags to the feet, splitting into three parts mid torso, with those parts wrapping around the arms