5 min in VoG dude. There is still plenty of them through out.
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Which is basically you saying "I can't back up my statement." I'm aware VoG still has bugs. I asked you which fixes created more bugs. You couldn't prove your statement so to me you're full of it and there is nothing more to talk about.
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During Bungie's "fix" with the making 3 random people teleport instead of three further away, it had caused more issues with teleporting. For example, after the update, I had more experiences with not having 3 people successfully be teleported. While I agree with OP, cheesing is rather stupid in a six man, I decided to reply cause I noticed your mistake in this post. Finishing the raid legit takes no more than 30 min. That's about as long as a strike, a little more maybe, and if that's "too much time" cause people are "busy"- why do anything on Destiny then? lol I just can't wait to see people squirm and cry cause they absolutely blow at the hard raid without exploits.
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That fix didn't create any bugs. It may have caused communication slips with some groups. But not bugs. And it wasn't a fix to begin with. I know enough about coding. Bungie had to code it so it teleported the 3 farthest people. Bungie claimed it as a fix when it was really just a change they wanted to make. It didnt address the real issue which was Atheon not teleporting 3 people only 2. Or none at all. Though that stuff was fixed later on I think.
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It wasn't fixed. And I know the 3 further people wasnt a bug. Its the most bs change Bungie ever decided to do.
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It was a change I heavily posted against.
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Templar cheese produced many. Atheon fixed produced many. Stop being a simpleton
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Yet again you don't back yourself up. Done replying. good day.
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Im on mobile with my kids. Taking 15 min to type out each one for a child is not on my go do list. Rather be teaching my own kids. Here is a quick few to satisfy ya. Detainment fields in portals (in one extreme case, the person got one , then was teleported OUT of it, into the portal and killed. Self healing/reviving mobs in portals Drastically too many oracles spawning while fighting templar, even if he is not enraged. At one point we got 7. This list could go on and on.