You have some good ideas. Some will be possible in Destiny 2. People expect giant changes to Destiny. It'd be great to have tons of new content. But there's only so much that can be added to the original game. If we were paying monthly fees, we might get bigger chunks of content, but Bungie chose a plan that's more familiar to console gamers. Release game, sell a couple DLCs, and release the next full game. Small changes, bug fixes will happen, but I don't expect WoW level additions to to Destiny.
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I totally agree, there's only so much that can be added to the game. And yes, I understand about how the monthly fee would allow for more/varied content. I hate that I agree, but I agree. And I think there's probably a ton of factors that decided the game we currently have, everything from greed to disparity between old/new gen consoles to Bungie entering new territory regarding MMO/RPG mechanics, and a whole lot more. I guess my main disappointment, and the thing that I think Bungie really failed at, was taking this FPS/MMO/RPG genre they tried to create and making it uniquely their own. They did a fantastic job with the engine and the artwork. But (and I'm not sure why) it's like they put in zero creative effort on anything except the raids. There's a lot of bog-standard MMO and RPG type stuff, but it's essentially grinding for the sake of grinding, which we've seen a hundred times before in other games. That said, they [b]are[/b] getting better. But I want them to make the immersive world that I care deeply about that they so often mentioned pre-launch. I really [u]really[/u] want to give a shit about my character and the universe he lives in, not just in how much gear drops how often. //but hey, maybe that's just me.