The Templar gives too much splash damage and has to fast of a fire rate. Please fix if possible
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Certainly an issue. On Hard Mode we had four people up on the top shooting the two oracles that spawn. Then I went down with someone else who took the relic. Me and the relic guy got the back two oracles that were hidden from the people up top. And then if you can try to stop him teleporting at least once or twice by standing on the circle that appears that indicates where he will teleport next he won't teleport and give them more time to shoot Templar. If you have a titan bubble use that in the circle when stopping him from teleporting as it will give you more cover/protection. He won't like you stopping him from teleporting so he will summon a few Minotaurs but with two people down their including the strong relic ground pound you should rake them out with no problem. I have tried it with all 6 people down near the Templar but the splash damage is the thing that always kills us. I have a 30 Warlock, 30 Hunter and 29 titan so wouldn't mind doing raid after reset tomorrow. Add PSN josh8426yoshi if your on PS4?