a timer/warp into battle feature would work because most will likely just fight at that point, not all
but if forced to actually use there controller to avoid dying/sit there to move every time it warps them forward, most will just play out the strike since it'll go by faster at that point if they are required to sit at there system
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I have found quite a few people who have put more effort into hiding and doing nothing than it would take to just do the strike. This is why I have stopped doing strikes all together. And also because they are to repetitive and rewards are not that great wish they was a way to make them better. Like maybe add different strikes with different modifiers on.