That could work but there's also the flaw if people sprinting ahead past all the unnecessary mobs, generally leaving those who take the time to clear behind.
Not a bad idea though!
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Yea I have thought about that but they can simply get disconnected into their own fireteam instead of back to orbit. That way they can still continue playing without any penalty and you can run as far ahead as you like only to have more team members join you. I'm basically thinking of using the instances more to an advantage in the strikes instead of just public areas. If people don't play at all then they'll get put into parties with people who will be in the same area, likely other afkers and they'll get nothing out of it any more. If people are slow to get through then they can disconnect and continue playing with people at their similar speed. If people run too far ahead then they'll just have people to join in and help for the end. Only people who lose are the afkers.