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Edited by Wolven Yor: 9/4/2015 7:50:32 PM
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I have an new Expansion idea to take to the Dev team, DeeJ (Part 1 ):

Want As DLC

3051

Don't want as DLC

942

I have an new Expansion idea to take to the Dev team, DeeJ (Part 1 ): DLC / Expansion Idea: The Teumessian Fox Story: As Darkness draws even closer and the news of Guardians of Europa have already reported Contact of Dark Forces dwelling there and Rasputin is doing everything he can to hold the Darkness back and all attempts are failing. The Speaker calls for emergency meeting with the vanguard and their best Guardians. Hours past and nobody had even the slightest clue on how to stop the darkness till The Stranger arrived. She spoke of a set of relics which could help hold the darkness back long enough. The stranger spoke of the relics being in the hands of a set of Dark leaders. Though concerning, she spoke that these Leaders are currently fighting each other for the darkness’s favour and it was an Opportunity to shift the balance while they are at it. She didn’t have time to explain where to look exactly but before she vanished, she spoke of finding her Friend in London: “The Teumessian Fox” – A mysterious Assassin who is no friend of either The Traveller or the Queen of the Reef but as Times grow desperate.... Alliances need to be forged. You will need to seek out This Assassin and convince him to join you against the Darkness....But be prepared for the revelations of truth; you will find when you do. -------------------------------------------------------------------------------------------------------------------------------------- The Map: London: (Hive/ Cabal / Fallen/Darkness) Once Home of Traveller Politics but was destroyed during the Collapse by Fallen...Now it’s just radioactive wasteland. Shattered parts of London are still safe to explore and now houses some of toughest Enemies you yet to encounter. Explore the streets of the ruin or dwell below into its tunnels. Those who far brave enough can try to get past the iron curtain but none except 1 has returned alive to speak about the Presidium. This Map is 3x bigger than old Russia so expect to a lot of travels on your sparrow as you avoid the cross fire of the residents who live there and sudden radioactive storms which will force you into cover - danger is everywhere. Inspired by Halo 3: ODST, where players can either sneak around London or go on a full assault for honour or glory Mars: Eos Chasm (Vex /Cabal / Fallen/Bandits) The place the traveller once rested before Humanity discovered it..... Now the Vex has claimed it and now the grid domains there. Everywhere nearby is just a rusting wasteland with danger and loot everywhere - A haven for criminals and scavengers alike. The only “Civilised” place is Crime haven but only the desperate and fools go there. 3x times bigger than mars colony with sand storms which blind players and swallow pits that can consume unwary players. Inspired by Rage -------------------------------------------------------------------------------------------------------------------------------------- The Locations: London: The Presidium: A massive Royal cruiser of the Cabal Empire. Floating above a supply gravity lift in the area of Westminster abbey, T’cun over sees all operations beyond the iron curtain. Whoever controls the presidium...controls the city The Iron Curtain: a Cabal Defence line, housing an army of The Empire’s most loyal soldiers... not to mention alot of Goliath tanks, spectres and AA-turrets. Only 1 person has managed to sneak through their lines. You are going to have to earn his trust if you are to learn his secret. The Ruin: the shattered remains of the West-end...now it’s just a battle ground between The Hive and The Fallen who live there. There are rumours of things far worse than the live that dwell deeper below The Fox Hole: An old train-station and Home of the resistance, Led By “The Fox”. This Social area is only accessible from the ground to prevent cabal Spectres from finding it. Those who manage to survive the Ruin and reach the Fox Hole can find refugee. Here they can stock up supplies and weapons before venturing out into the wild. (Players will have to go into patrol and reach this location on foot to access it - However by completing the “The Teumessian fox” campaign, you will be able to access here by orbit) The Crow’s Nest: once known as the Tower of London...now it’s an Observation Post which watches all operations that the Cabal might be up to beyond the iron curtain. Run by Eyeball (Fox’s Apprentice). Like the Fox Hole, it will offer a range of weapons and gear but you must travel on foot to get there. (Players will have to go into patrol and reach this location on foot to access it - However by completing the “The Teumessian fox” campaign, you will be able to access here by orbit) Mars: The Sea of Rust: Once a spaceport which connected ships to all the other planets. Now it’s just a scrap yard of all the ships that tried to flee the Darkness and failed. Who knows that remains there? Ark fall: A strange Impact point just off the EOS chasm. Intel suggest it might be a fallen kell ship which had crashed in that area but scouts on the ground say it’s something different from what Intel suggest. The grid: a maze made by the Vex to hide something. The Fox says that there is a Portal in there that links to the source of our Vex problem. If anyone can go in there and confirm this...good luck to you Lost land: a wasteland that criminals and Fallen, alike call home. Expect to find run into trouble here but it’s the only way to reach Crime haven Crime Haven: A social area that houses the scum of the solar system. Here players can seek out the black market or take their chances with The Fang. Here players can gamble to try and win exotic gear if they don’t wish to rely on Xur or RNG. But be warned...Fang doesn’t play fair. -------------------------------------------------------------------------------------------------------------------------------------- Part 2: The Characters / Vendors and Fractions http://www.bungie.net/en/Forum/Post/77214373 Part 3: Bosses and Enemies http://www.bungie.net/en/Forum/Post/77214422 part 4: Other http://www.bungie.net/en/Forum/Post/77214460 part 5: possible new Subclasses http://www.bungie.net/en/Forum/Post/72974009/0/0 part 6: New Exotic Weapon https://www.bungie.net/en/Forum/Post/140804005/0/0/1 With this DLC, you would receive 2 Raids, 6 Strikes, 15 missions and 10 PVP maps Thank you for reading my idea. Please feel free to leave a Like, vote and a comment. Note: I will have pictures in links and put them in later Note 07/11-2014: I have Updated the enemies page to help those who were wondering Why the Cabal Are on Earth. read and Enjoy note 10/11/2014: will be changing the title to lure in DeeJ so act natural Note 26/11/2014: Picture uploaded of what "Fox" Looks like. Inspired by Kitsune Lore. enjoy note 16/08/2015: added new link page

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  • Interesting that you chose to call the guy the 'Teumessian Fox', which is based on Greek myth (the fox who could never be caught) and gave him the appearance of a Kitsune, which is rooted in Asian myth. Regardless, a cool idea. Didn't read thoroughly, mostly skimmed. Still better than what we've got coming out, in concept if nothing else. It'd be interesting to incorporate Laelaps (spelling?), the hound who would never fail to catch, as it is a big part of the myth of the Teumessian fox, basically as an opposing force. Also, I would kill for that helmet on my Guardian.

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