Has anyone else noticed that it has been jamming at 9/6 bullets left? Update issue I assume :P Deej fix it plz ;(
This has been happening in a lot of weapons and have started list. Please comment gun that jams, and system if you can :) thanks!
Edit:comment your console as well, for me this has occurred on Xbone not sure about other consoles.
Edit 2:in school sry for late responses
Edit 3: It appears all guns with changing fire rates (goes to full auto) have been jamming because of a recent patch. This includes strangers rife (apparently not confirmed) VoC, bad juju, I believe this was happing to my found verdict, not 100% sure. Will add more guns to list when confirmed by more than one person.
Edit 4: This is on trending! Not very high but thanks guys! Let's try out best to find all jamming guns, and keep getting this on trending to try to get deej to see it, and fix it :)
Confirmed list:
[spoiler]1.)Bad JuJu
2.)VoC
3.)pocket infinity
4.)found verdict
5.) vex mythoclast (rare)
6.)Invective
7.) Last word
[/spoiler]
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I've noticed this, as well, but the easiest fix is just to re-trigger. It only takes a mere second to release the trigger and re-fire. Almost negating the "jam" effect. I, also, have noticed that this occurs by pure operator error. Occasionally I'll make a quick movement with my right joystick, causing my hand to flinch a tad. This releases pressure just enough for the controller to register a release. If that be the case, than yes, this would be a glitch. Also, while we're on the subject of auto scout rifles (vaguely); I suggest another implementation of the fix to the scout rifle magazine count. Ghellions Demise (sp?) says it holds 16 rounds. In all actuality, it only has 15.