You sir, please step off the pedestal. The Raid and the Raid HM were designed to be extremely challenging puzzles. No information was given on how to beat them or the strategies needed. They had to be figured out. Furthermore there isn't matchmaking, so you have to form your own team. It was built to be an endgame challenge that had to be discovered and conquered. However, BUNGIE/ACTIVISION jacked up and clearly missed A LOT of things in their programming, which led to people finding these ways of beating the Templar, and Atheon that were unintended. Thats not the gamers fault. We figured it out The travesty is they keep changing it. And frankly they are taking team strategy out of it. It's more of a blast your way through now than before. I for one wish they never changed the VOG. I wish they had just sat on their thumbs like good little boys and girls and implemented all they learned from the VOG into Crota's End. Make that one better with less glitches and cheese spots. But once its dropped..... DON't "F" with it!
Theres my 2 cents plus a few!
Cheers!
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