I hope it is accidental.
The changes to the material exchange discourage higher level players from doing patrol missions.
I had been saving up materials to exchange for Vanguard Marks. I can no longer do that. The new system only allows you to buy materials. I have loads of materials I don't need to get them any quicker. There is now no reason for players to do patrols.
I had already found that there were often too few people to take part in public events now there will be even less.
I find that playing the same few strikes over and over again to get a few Vanguard Marks gets boring. Playing a few missions to collect some materials broke it up and made it more interesting. I like the public events but they can be difficult on your own.
Please re-instate the ability to sell materials AND also keep the new system for buying them. It is a more realistic system to be able to buy and sell and it will encourage people to play more parts of the game.
Thank you.
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Edited by Redenbacher09: 12/2/2014 4:48:45 PM"[b] ...It is a more realistic system[/b] to be able to buy and sell and it will encourage people to play more parts of the game." It's this part I primarily disagree with. Marks are specific to the faction for a reason - like gift cards to a retailer. I can not use a gift card at a different retailer than it was intended for (special circumstances withstanding). The factions, as far as I understand the lore, are specific to the Crucible. [b]I think the real solution is that there should be more Vanguard vendors with additional configurations of armor and weapons that are PvE-focused. [/b] Maybe some PvE-specific perks - that could really mix things up nicely - like a fusion rifle that has a chance of overcharging non-Guardian enemies, causing the energy to jump to subsequent targets. PvE, in general, has less of a reason to be balanced. I would love to see PvE-specific perks on new weapons that are just a little off-the-wall.