The only effect as far as buffing DOT goes is in PVE. The better handling, larger clip, and faster reload impact PVP, but that DOT doesn't (it's still 7, as has been forever (prior to the ninja nerf to 3). So, with it's handling, larger clip, and faster reload... it's on par with most hand cannons in PVP.
The DOT effect in PVE is huge, as well as it should be... it still barely phases phogoth. My point being, the buff, even if it was over buffed, doesn't impact The Crucible at all... Thorn is now on par with Timur's Lash and TDYK.... which has always been this way in PVP.
English
-
Edited by BEH0LDiTzSAM: 12/2/2014 1:01:39 PMLike I said, the DoT damage is fine but they didn't need to improve stability and give it a higher clip aswell. That's just overkill. Red death got a faster firerate but was countered with less damage. Thorn just got a flat out buff in almost every category when aside from putting the DoT back a buff wasn't really necessary (again, reload buff is acceptable but for me I didn't mind it with the handcannon reload gloves).
-
So, it shouldn't be on par with other hand cannons, even though it's an exotic? I mean, I hardly ever see the dot kill anybody in crucible, and having 9 rounds instead of 6 was needed... it's still less than a lot of HC's. The stability is also on par or less than most Legendary HC's.... so making thorn have a larger clip, and more stability to make it as good as Timur's Lash, TDYK, or The Last Word doesn't make sense? That leaves us with DOT damage, which, let's face it... most of the time the DOT doesn't kill anybody unless it's a damn close battle and you've already put 4 or 5 rounds in them. What they did to fix Thorn made perfect sense.
-
4-5 rounds? Thorn kills in two shots with the dps, 3 if you only get body shots
-
I dunno, I've been using it in Crucible, and body shots takes at least 3, and often the DOT doesn't kill them.