The idea is five or maybe seven fire teams against one another but not fighting each other there competing for most orbs made and critical shot kills with each team in a different area so its not who kill steals the most against fallen,hive or vex in very large numbers.The rules to win will be most orbs and critical kill shots but orbs will be the most important for each players total orbs will reset on death which means covering each other will be key for winning within the time limit of ten minutes and levels going from 27 to 30 with 30 being no time limit but the most difficult the rewards can be(all dev optional) coins,shards or random engrams maybe even mark types and reputation of the players choosing(i personally would like a consumable that increases the drop rate for legendary and exotic engrams by 5% 20% at the most with a limit of 2 or 1 being in your inventory at a time)the point of this game type is to race other teams of players in generating light and showing how well they have mastered their weapons and class taking what the vanguard's tell every player(your light is the strongest weapon you have)to the next level in a sense. Thank you for reading and considering this game type to all developers that have read this post please be willing to contact me if this is choosen to be made into a game type so if the locations for it have exploits it can be released without being too easy but not impossible have a nice day.
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