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11/27/2014 6:27:23 PM
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No, he, and hundreds of thousands of others, want to be immersed. Destiny was my dream game. I was going to be immersed in the storyline, the lore and the action all while experiencing it with my friends if I wanted to. Instead, we got a cold hard game that we cannot be attached to. Literally, if everyone in the Tower was massacred (which would never happen because that would be something new) I wouldn't shed a single tear. This game has no unique storytelling, no immersive storyline, and no events that actually add constant and unexpected excitement, whether it's for a brief moment or for a half hour. I wish I could have experienced Kabr being such a badass. But nope. There was no time to explain the story.
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  • hundreds of thousands ? can you direct me to these statistics ? i keep missing the surveys .........

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  • Way to not address the part of my post that actually matters

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  • You need to find this kind of immersion in real life. This is just a game. A. Game.

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  • Yes, and movies are just movies. Yet the history of film is one of people being swept up into worlds and the lives of characters that transport them, for a time, into someplace different than their real lives. He understands what you're trying to say...no need to keep repeating it. The logic simply doesn't apply. If you did not feel a sense of immersion, you wouldn't play games at all. Destiny was sold to people on promises that it would be a story you could feel part of. It failed to do that, as the OP eloquently points out.

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  • people play games for the same reason people do drugs. to escape from reality.

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  • Sure, but plenty of other games have managed to achieve this desired level of immersion. It's not unreasonable that gamers expected to find at least the level of in-depth gameplay we've gotten used to in other titles that banty about the RPG and/or MMO titulature.

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  • RPG's are good at blending a deep, interesting story with loot hunting and upgrading. Unfortunately, Bungie forgot half the formula. That's why this game has no personality, and appeals only to gamers who suffer from OCD.

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