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Destiny

Discuss all things Destiny.
11/27/2014 8:05:30 AM
307

The Failings of Bungie: You May (Not) Become Legend

After having played destiny for a good few weeks (Bungie shows a good six and a half or so days of in-game time), I felt driven to write up a critique on its major failings. These are both from my personal experiences and the experiences I've read online from others. This is a two part critique on the areas I feel Bungie has failed the most, though they result in the same thing. But before I begin, I'd like to say that Destiny is a good game. It's just that it could have been so much more... Destiny: become legend. Or rather, Destiny: become whatever is given to you and feel grateful. When I first went through the story, everything was new and somewhat exciting, but not only that, everything was different. Guns ran through my hands like water, and I experienced a wide variety of perks and stats and looks. But when I reached level 20, this all came to a halt. Guns no longer ran thorugh my hands. Instead, I was devoid of anything new, anything likable. Eventually, I found Xur, the Vanguard store, and the factions, and I began my quest to become like everyone else. The armor didn't have stats I liked, but I needed the light. They didn't have the perks I wanted, but I needed the light. It was going to take weeks to earn the marks to buy them, but I needed the light. At first, I didn't upgrade any of the vanguard pieces because I hated them. I held onto my energies and shards like scrooge with his precious gold, but in the end: I needed the light. By now, I've become much more pliable: I don't scrimp my ascendent materials, because more likely than not, what I want is never going to happen. Destiny has turned me into a pessimist. Whatever happened to "Become Legend?" Look at the legends in game. Kabr refused to be bowed down, and ripped the face off of a Gorgon to make a shield. What a guy. Toland pursued knowledge to the bitter end, eventually going mad. Dredgen Yor felt darkness embracing him, and decided to embrace it back. Me? I'm a nobody. A nobody in a sea of nobodies doing nobody things and buying nobody items. We run the same nobody quests and strikes and turn in the same nobody bounties. We're not legends: we're nobodies. When I look at my fellow warlocks, I see my face on every one. The one who molded my character molded each and every one of them, and we all look the same and use the same weapons. Everyone wears the voidfang vestments nowadays. There's no reason not to, and more likely than not, it's one of the few exotics they've had the chance to own. Guns? They're so rare, just like the armor. You either buy what Xur is selling or buy from a faction. End of story. You're "Legend." I don't feel legend. I don't feel unique. I feel empty. Which leads to my second point, which is the fullness of Destiny. No, this is not about the story. This is about the dichotomy of what I have been told and what truly is. They tell me that we are on the losing side. Earth, Mars, Venus, the Moon, the rest of the known universe: all are held in a stranglehold by the darkness. The earth is empty. The moon is calm. Where is the chaos? Where is the overwhelming darkness? Where is the need for guardians? Patrol feels so empty. I stroll through the hive for no reason. I collect spinmetal plants under gunfire because I simply don't care. If they tell me Mr. Nexus has overstayed his welcome on Venus, I deliver an eviction notice. Aksor broke his curfew? Reign him back in. The Psions got out? Put a belt to their backside. A phrase comes to mind "Born too late to explore the world, too early to explore the universe." This is what playing destiny feels like. The fall seems so interesting, but it's over and done. People like Kabr and Toland and Dredgen played their parts. On the flipside, the impending darkness is too far away to be dealt with, too remote to encounter. Our guardians live in a time of peace, striving not to survive, but to simply find adventure wherever they can. Guardians are not legends: they are bored. Strikes are boring. The dailies are boring. Patrol is boring. In the end, you do your weekly, your nightfall, your dailies, your raid, and your farming, and that's it. Evil doesn't care, and neither do you. You're both just going through the motions. The fallen aren't actually maintining strength on earth, they just want to look like it. The hive don't actually care about the moon, they just felt like building a fortress. The cabal don't really care that you're on mars, they just get their jollies from shooting off explosives. You're not really in a struggle for your life against the forces of darkness, you're just doing whatever you feel like. Where are the front lines to this great battle? Commander, send me to the front! I want action! I want to feel like I'm making a difference in this universe! I don't want to be an errand boy any longer! I don't want to post any more eviction notices! But there is no war. There is only mundanity and repitition. There is a faceless darkness that is halfheartedly taking over the universe. It will take over the last bastion of men not by force, but by boring us to death. Conclusion: I am a nobody being bored to death by a faceless entity. I'm the futuristic, space magic-ey equivalent of a man-child in his grandma's basement thinking he's sticking it to the man. In reality, I'm doing nothing, and the man doesn't care. I want to feel like I am the master of my own destiny, not like I'm living off the charity of Lakshmi (though she is very charitable, and I love her for it) and Lord Saladin (ty for the boots and gloves m8, appreciate it). I want to feel like the darkness truly is trying to destroy mankind, not like it's sitting on its respective planets, sipping martinis. [b]I want to feel not only like I'm making a difference, but that there's a difference that needs to be made. [/b]

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  • Bump and +1. [i]Destiny: what could have been...[/i]

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  • Well said

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  • Well said. This is it in a nutshell. I still play because I have no other mmo to run to, but when I get one I'm abandoning this ship. Unless of course it improves. It just leaves a lot to be desired.

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    • I agree with most that was said.

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    • Edited by Mattress__: 11/29/2014 7:05:37 AM
      Agreed. "Without great villains great heroism has nothing to hone itself upon." There is no great villain to this story just some omnipotent threat that feels like it will never come. There doesn't feel as if there's a great struggle to retake anything, or gains that matter. To bad there couldn't be some where that could be built up like a tower 2.0 where the more players on a global level do bounties, raids, strikes and patrols, the areas would slowly build up and become more fleshed out. It doesn't even have to be a rapid growth rate. There's so much more that could have been with destiny. I think that's the part that makes players lose interest. "What am I doing and why am I doing it if there is no outcome?" I figured they would at least change the traveler artwork at the end of the story missions to show that it was healing. But changes don't/can't happen because it's an open world. *

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    • You have a 28 and a 25 hipocrite.

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      • I hope bungie reads this

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      • Couldn't have said it better.

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      • stupid review

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        • I would rejoice if I could have a cutscene being told that I am legend after I beat a raid, and hearing the towns people speak "hero!" to me.

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        • Edited by Zaphieus Rising: 11/29/2014 1:45:39 AM
          Makes me sad.

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        • Of all the endless complaints I have read - this one is the only one worth reading. This is one very legit post. The one complaint that Destiny just can't ignore is this: No real substance to the story YET. I say YET because we can hope that after the DLCs are exhausted - we will get a Destiny 2 with a much more enriched story line and more. Me, I am hopeless in my hopes. But I could be right and we will get a really good story. We can only pray we can bring our characters with their stuff and levels to the sequel. Great post.

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          • How about a battle along side humans fighting for their lives/fleeing. There's no real sense of imminent danger.

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          • Evangelion reference?

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            • Excellent post smyth! Now drop those britches and show me that dirty brown balloon knot.

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            • This is beautiful. Well written and totally on the spot. Thank you!

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              • *applause*

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              • Edited by me2ez: 11/28/2014 8:29:40 PM
                I keep wanting to believe that they will re-revamp this game but whatever Destiny game changes took place around a year ago when the lead story writer left and whatever reason the music artist was let go (same people who wrote and made music for Halo) have to do with the current state of Destiny. I have to assume that what took place was strange and needs explaining, and there is something sketchy about no information on why or what happened to these two very important people. Whatever happened after those changes took place, I just feel it in my gut to be true that some huge flip flopping decisions is what we were sold. The people who decided to strip and overhaul this game and sell it as DLC (because I and many other believed that wasnt the case 3 years ago when information on this game began to leak) should rethink about how they make video games and stop making games that are easy and doesnt require critical thinking. I will also admit this game is incredibly fun and the shooting mechanics and hitboxing is close to flawless FPS material, but I think ill just wait to see if they sell all this DLC at a good price later on, that way when i play this game again and start playing all the new DLC, I'll at least feel like there is less pointless repetition.

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              • Cliff notes please

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                • 0
                  You have deserved my like. Bump

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                • Bump Very well written!

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                • Edited by Black Fox: 11/28/2014 6:22:48 PM
                  Madafacking bump. Destiny: Attack of the Clones.

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                • Blah blah blah......this isn't September anymore mate.

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                • well said man child.

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                • the game is a empty shell, im not ok with this but i cant stop playing, its actually depressing

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                  • I totally agree with you, and I also think that we are not very far away from seeing an MMO game worthy of our time. All of these opinions are being read by some other game developer looking at all these mistakes and jotting them down for future use, I don't think it'll be long beofre some hole in the wall company releases an incredible game and we look back and laugh at franchises like COD and Destiny.

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