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11/24/2014 9:02:12 PM
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By that logic we should remove flame shield from the warlock. Because they get damage resistance at the tap of a button as well. We could also talk about how both the titan and warlock can become even more tanky when using their super making them even harder to kill. And their supers are much harder to avoid. My tripple jumping max agility hunter started jumping mid animation from nova bomb and I still got killed. And you can't sprint away from FOH. Especially when they use death from above. Hunters get more kills with their super because they don't panic and use it on one person. I've barely played as my titan in control and I already average 3 kills with FOH. At least with blade dancer you get a chance to gun them down.
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  • FOH and Nova Bomb are extremely easy to dodge, in control they should really only be using them on points and when you see a warlock running full speed at a point you a 3 other guys are capping it's obvious he's going to use his super, in any other modes there's really no reason to be hiding behind your teammates. With blade dancer and gunslinger supers your opponents don't have to be anywhere near each other to get multi kills. and the massive time limit means you can use it miles away from anyone and still have enough time to get a kill.

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  • Running away before its used isn't dodging its running away. And you don't have massive time for either super on a hunter. If you activate it at the Wrong time you get 1-2 kills. Maybe.

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