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Edited by Jon: 11/24/2014 2:28:43 PM
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Jon
Jon

Petition to remove blade dancers increased health/damage resistance during super

Yes -remove blade dancers increased health/damage

562

No - keep it as is

1904

doesnt matter, blade dancers will still be too OP

113

only way to even the playing field imo... cant wait for the hate comments by blade dancers on this one... *edit* lol @ all the hunters hatin the petition *edit 2* lol! lookin at the profiles of the of the haters of this petition (all hunters) their super kills are 15-25% of all kills. take that away and theyre all garbage.. play hunter and cheese crucible!
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  • A poll where most of the answers are against the topic isn't fair. I do agree that the blade dancer's ability is a little OP based on one simple fact: it has the highest potential of getting kills than any other class. For example: a blade dancer can jump onto a capture zone and kill the entire team with a single showstopper, wait for them to spawn and then kill even more people (I do realize that this is an extreme example but it is well within the realm of possibility). Having said this, I propose an alternative. If you merely look at the gunslinger special, where the amount of times you can fire off their one-shot ability is limited you have your answer. Just put a limit on the number of kills you can achieve with the blade dancer, or a limit on the number of times you can swing the weapon if you're strict. This can easily be balanced by doing things like increasing the distance you travel when you attack and it's fair. Please, I would love to hear people's thoughts on the matter. However, I have given a reasonable suggestion (at least in my eyes), and would like to hear the same from others. PS. Yes, I do play a hunter.

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