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Edited by Trad: 11/24/2014 7:42:08 PM
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Well, that doesn't really explain much for me, but I'll do what I can with it. I do appreciate the further explanation though. I can't see how any of the ancient races in SW hold a candle to Precursors due to precursors not really having a concept of actual death, and being older than the universe itself. If you'd like to explain the accomplishments of those races, feel free to do so. I've not read SW's EU itself, and the small amount of knowledge I have comes from skimming wiki pages which can often leave out crucial details, so I can't really comment on but so much. I also can't see how any of those superweapons outclass any in the Haloverse. The Halo array can be activated all at once via the ark, can fire multiple pulses every minute, and are slipspace capable. Not only that, but the combined effect outs an entire galaxy, whereas the super weapons listed on SW's side out a star system at best. However even barring the array, star roads cancel out, like literally cancel out, any of those super weapons. Not only that, but they're not destructible by anything other than the array itself. When it comes down to the sheer size of other forces, I can agree that SW simply has more. However, Precursors are older than time and inhabit multiple galaxies, not just one. It's important to remember that because we're literally sending one galaxy's worth of forces up against multiple + the small fries that are everything else in Halo. Humanity (modern, not ancient,) and the covenant are essentially fodder in this scenario. However the Forerunners destroy stars/planets, can use a single warrior servant/soldier to crack continents, create dyson spheres/shield worlds, and has armor that can adapt to any scenario after a couple exposures to it. If a lightsaber so much as grazed it, but left the wielder/suit alive (btdubs, the suit can keep the wielder alive beyond normal capacity) then the rest of the battle is essentially decided due to the lightsaber becoming null at that point, as far as I can tell. As far as ground battles go, I can't see anything in SW, combined or not, beating out an entire army of continent cracking soldiers that control drones and ships, in real time, by a ratio of 1 to 1 million. Each of those drones/ships are capable of various levels of destruction. The forerunners alone make up for easily more than one race because of this. When you send a soldier to a fight against a single warrior servant, you're sending a soldier to a fight against 1 millions ships, and a continent cracking humanoid being. When a single individual can control an entire military's worth of ships, I honestly cannot think of many things would win out against them, especially if you're not having just one but multiple of them.
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