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11/24/2014 3:38:01 PM
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I completely agree with this and I seriously don't understand how people can argue against it. Fine, let the Hunter have its agility and it's increased duration, but when I empty a full clip into them as they head towards me in straight line, or better yet and no one believes me (and this is the truth) four, yes FOUR, point blank Shotgun shots that are direct hits and they STILL have half health left and manage to kill me in one swoop is utterly ridiculous. To me, every Super in the game has its pros and cons, and all are controversial, and coming from a guy with all 3 maxed out level 30 characters, Bladedancer is most definitely OP. Not because you can get 6-7 kills per Super, but BECAUSE the damage that they take at that speed and still walk round like nothings happened makes me feel ill.
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  • This has been my experience as well. I wonder if it's lag or if its intended to be this way.

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  • It had to have been lag. Bladedancers in Arc Blade typically take two point blank shotgun shots to kill.

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  • I was about to say this. People act like there are never connection issues.

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  • Yup. Definitely lag. One or two point blank shotgun blasts usually can take me out in BD. The health regen perk can also counter the CQ shotgun. I most often get shutdown in bladedancer by focused fire from multiple targets, heavy weapons, and people backing up. I don't even use the super unless I know I'm capable of getting 4+ kills. I never go running around the map with it. I pop it when the other team is grouped. Some smart teams can shut me down with 2-0 kills with it. Dumb teams give me an easy merciless medal. I can say that a BD isn't invincible. If it gets a nerf I don't see anyone using it.

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