so in destiny you dont do daily mission, repeat strikes for faction rep and marks to buy gear from faction vendors? and gear quality isnt represented by white, green, blue, purple, and gold borders? and you dont ride a mount around gathering materials? should I keep going or would u like for me to keep proving u an idiot?
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It's supposed to have taken the template and tried to weave it into the FPS genre. That was the point. Financial arguments aside, comparing Destiny to WoW is a compliment. They hope Destiny has the same future but it won't if the doom sayers insist on staying with a game they claim to hate. Venting all over the forums. Go trade in your unwanted copy. Disavow all association and live happily ever after far away from those enjoying them selves in this world so lovingly created for us.
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thats the point, most of us bought digital and expansions, no refund, just a lot of broken promises, misplaced hype, and hurt feelings
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you can delete the game from your console.
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Ah yes the Digital option. That's exterior to the whole Destiny broo-haha. It's a payment option with all the trappings we've come to expect. "Buyer beware"? It's a corner stone of capitalism. I'll never buy digital for an unknown, it's just common sense. Take your buyers regret and dump it in the laps of those responsible. Microsoft didn't give you a refund option on your digi copy. Not Bungie. So you're pissed you can't return the game. Not Bungies fault. Your fault. Suck it up.
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Let's see, one is a console based FPS with mission based roam, no in world PvP, and a world cap of sixteen, whereas the other has a massive world cap, optional PvP in world, total free roam, third person primarily melee, and all run from PC. No, having loot and in world items does not make them similar.
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They are similar, and if you don't see that then god help you, I've played wow since 04 and when i started destiny, i keep thinking oh cool this is like wow here and wow there and i wish wow had this. We didnt say they were the same, its just a different style MMO
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WoW players think everything is the same as WoW.
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They really aren't similar at all - and there's plenty of other MMOs to draw the same conclusion from. This isn't a traditional open-world MMO, if you can even call it that to begin with. This game is like Guild Wars. No monthly subscription, content add-ons being what drives their revenue to keep the world open. All game worlds being instanced with player numbers capped, open explorable areas outside of missions that not everyone in the game shares. Guild Wars was outstanding, and an incredible value for the cost over the 8 or so years they supported it. Destiny follows the Guild Wars approach. 20 bucks, 15 if you weren't crazy and bought the pack for both? That's less than 2 months of subscription fees for WoW. Count some of that cost towards the cost of development, and the cost of support; as opposed to having to pay for entry to begin with and still buy the expansion.
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Edited by Twikz: 11/24/2014 8:34:54 AMyea so destiny is an incomplete knockoff of wow, and cost significantly more to make
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"Knock off" is a gross understatement and a very narrow view. It's an FPS first with a (so far) valiant effort to add the MMO trappings of titles in that genre. Consider for a moment adding the gameplay, fidelity and variety of the Halo franchise to an MMO and then making it available to two different service providers across 4 different platforms whilst wrestling a multinational publishing company. Now consider yourself a narrow minded, spoilt ass hat and the circle is complete.