I don't run around with shotguns. Check my Hunter, I use a sniper. I melee when blinking so there are certain periods of time where I am a bit vulnerable. Not to mention that Blink is pretty easy to track when someone teleports.
And besides that was an example. There are many ways I can take on multiple enemies. I can use cover, I can use grenades, I can use a super... many ways. None of this even matters because fusion rifles can still hit 1 shot kill from a far range, which is completely ridiculous.
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Dude, use a fusion rifle sometime. It shoots a spread like a shotgun except the spread rises up with recoil. To shoot someone from a distance with a fusion rifle they need to be standing still, crouched, or barely moving. It's amazing at short to mid range but isn't meant for long distance. This is the last time I'll say this: if you're getting one shot with a fusion rifle from across the map you are standing still or barely moving.
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Yet it still happens to me as I walk or run. You see, people can turn their view, meaning the bullets that are fired after the ones that first came out will be more towards the side, where you are looking at. Amazing how that works, isn't it?
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It still kicks up. If you're moving at all from a distance there is no way every single shot in that spread is going to hit you. THERE IS NO WAY unless you're not as far as you think you are. You cannot be sniped by a fusion rifle.
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I'll give you a couple situations. MARS FIREBASE: Picking up heavy ammo and people are going through both the doors. Someone is near A with a fusion rifle, and shoots it across the area, hitting me just as I begin walking away. I was slowly moving, but still moving. TWILIGHT ZONE: Near C is a guy with a Fusion Rifle. I'm near A going towards B (I'm near the spawn area for A, going diagonal) and I get hit by the guy with the fusion rifle. As crazy as you may think it sounds... this shit happens.
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Both of those situations are mid range on small to medium sized maps. It's not crazy, because it's a mid range weapon. Also, in neither of those situations were you taking on 3 people.
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Like I said, those are example. If this is meant to be a mid-range weapon, then it shouldn't be just as good up close.
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I agree. That's why there's a charge time. You can hear it clear as day when at close range. You can dodge an unskilled user, shotgun, melee, shoot, etc. there are counters.