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Destiny

Discuss all things Destiny.
Edited by Khan: 11/22/2014 2:29:52 PM
1

CROTA'S TRUE ORIGIN

What if their were some friendly (or so we think) NPC's that help us during the raid but we don't entirely trust them and they do different things according to how you beat the different parts. For example You meet an old guardian at the beginning that has mismatched armor (Titan helmet, warlock jacket, hunter cloak etc) and hive markings on him and tell you that he was in the raid with Eris and she was a coward and betrayed them but lost something valuable during the betrayal. That's why she's sending you back down to retrieve it unknowingly for her. If you beat a boss in a certain way. Similar to not letting the Templar not teleporting. You get a chest but also the stranger guardian betrays you along the way by trapping you in a thrall chamber where they pour out by the hundreds. It's assumably a basic orbit wipe after that but with high enough level guardians and actual team coordination you can make it out alive and find your betrayer from the thrall chamber. Later in the raid you end up in an unfinished tunnle where Kreslers (enslaved worms that created the tunnels for the hive) are finishing up the tunnel. You realize soon they have skulls next to their names where you can't beat them. Suddenly on the side of a tunnel a small hole opens up where the betrayer is waving you over telling you to get away from the danger and into the hole. He explains the reason for why he betrayed you. He thought since Eris sent you down you were sure to kill him at the end. Now it's a team decision wether to kill him or not. But the guardian with the most kills total gets to fire the gun or pardon him. You use his help for the rest of the raid finally beating a giant worm named Crota. His teeth are harvested to create swords, hence sword of Crota is just one of his teeth. You grab an amulet from inside the dead beast. Suddenly the guardian flashes over to the amulet and snatches it. Saying he had his "true power back" he looks to the guardians and let's out a sigh "For killing my father, Ill give you no mercy." Any additions or changes. I'd love to hear them. Just something to get us hyped for the new raid. Also sorry for all grammatical errors I typed this in one go TL;DR a story within the raid itself fixed grammar because it made my example almost unreadable - if you end up killing the betrayer then different end boss and you miss out on a fighting the real Crota (Crota means skinshifter in my story) and receiving a shard of the amulet which can help customize your armor (shape and color) so we can finally look different from each other
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#Destiny #krota

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  • [quote]What if their were some friendly (or so we think) NPC's that help us during the raid but we don't entirely trust them and they do different things according to how you beat the different parts. For example You meet an old guardian at the beginning that has mismatched armor (Titan helmet, warlock jacket, hunter cloak etc) and hive markings on him and tell you that he was in the raid with Eris and she was a coward and betrayed them but lost something valuable during the betrayal. That's why she's sending you back down to retrieve it unknowingly for her. If you beat a boss in a certain way. Similar to not letting the Templar not teleporting. You get a chest but also the stranger guardian betrays you along the way by trapping you in a thrall chamber where they pour out by the hundreds. It's assumably a basic orbit wipe after that but with high enough level guardians and actual team coordination you can make it out alive and find your betrayer from the thrall chamber. Later in the raid you end up in an unfinished tunnle where Kreslers (enslaved worms that created the tunnels for the hive) are finishing up the tunnel. You realize soon they have skulls next to their names where you can't beat them. Suddenly on the side of a tunnel a small hole opens up where the betrayer is waving you over telling you to get away from the danger and into the hole. He explains the reason for why he betrayed you. He thought since Eris sent you down you were sure to kill him at the end. Now it's a team decision wether to kill him or not. But the guardian with the most kills total gets to fire the gun or pardon him. You use his help for the rest of the raid finally beating a giant worm named Krota. His teeth are harvested to create swords, hence sword of Krota is just one of his teeth. You grab an amulet from inside the dead beast. Suddenly the guardian flashes over to the amulet and snatches it. Saying he had his "true power back" he looks to the guardians and let's out a sigh "For killing my father, Ill give you no mercy." Any additions or changes. I'd love to hear them. Just something to get us hyped for the new raid. Also sorry for all grammatical errors I typed this in one go fixed grammar because it made my example almost unreadable - if you end up killing the betrayer then different end boss and you miss out on a fighting the real Krota (Krota means skinshifter in my story) and receiving a shard of the amulet which can help customize your armor (shape and color) so we can finally look different from each other[/quote] Its not krota it crota and i didnt read this because u dont know this.

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