Idea 1: Make a 6 hour buff like tempered avaliable at level 26 that does the following:
Costs 1 mote of light for the first one per day, then goes up by 1 mote per use before daily reset.
Gives regular enemies a chance to drop crafting materials for the world they are on.
Regular yellow mobs have an upgraded chance to drop mats
Majors can also drop motes of light and maybe a strange coin. ( shameless additional reason to run tiger Playlist)
Idea 2: make the glimmer consumable make the related mob drop mats at about a 5% rate.
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