Please notice: This has nothing to do with the new ping indicator that seems buggy, show red pings randomly.
I've experienced a lot of players playing with unbelievably bad connection. They don't recognise if you shoot them, teleporting around or you just get your kill 3-8 seconds after you killed one of those laggers.
I highly recommend to implement a ping limit to kick laggers with a Ping above ~80/120ms.
This is a really important step to stop this unacceptable lags.
Laggers should have no right to play competitive multiplayer as long as they don't have a solid ping. This should be a part of the online gaming Terms & Conditions.
If you agree with me I'd really appreciate if you bump or /sign.
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At the same time, let me select the maximum ping to a host that I am willing to join. I hate that modern games don't show you lobbies with latencies and let you pick... I hate even more when games try to hide lag with game play... like COD's one/two hit death or Destiny's more obnxious embrace of Postmortem kills.