Hey guys,
Considering that the mission modifiers act like skulls in Halo, would like to be able to have a similar option to create custom difficulties?
I like the randomness of the modifiers so far, but for an extra challenge, wouldn't it be fun to have Heroic, Juggler, Light Switch and etc. to be turned on for a mission? This would be similar to doing LASO in Halo.
This brings me to another point. So far, the only "legendary" difficulty is Nightfall. Why not add the option to Nightfall all the missions with other modifiers on?
Deej, how awesome did you feel when you beat Halo 2 on legendary? Let us bring a similar feeling to Destiny.
EDIT: Same concept could be applied to the strikes, since at the moment as the level of the enemy goes higher, he becomes a bullet sponge.
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