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I just finished the Halo 2 Anniversary Campaign.
It was a great tribute tot he original story. Musically, visually, everything.
H2A Multiplayer feels "looser" than the other mutiplayers. Feels as if there is very little to no aim assist, which makes ever kill that much more rewarding
Im disappointed that they built the multiplayer using the Halo 4 Engine, because it is evident in the visuals. Lighting is wonky in some instances, like your armor appearing to be glowing when you are in the shade.
My pet peeve is also with the Elites' designs. Everything is faithful when switching from Classic to new Campaign wise.....until you look at their head and helmet. Their helmet isn't as elongated in the front, and their face is larger. Skin is a pale grey instead of black. Their mandibles are larger and curve inward instead of going out forward. In H2A multiplayer, they are worse! Their mandible armor doesn't even cover the mandibles, they are just......there.
The 2 games of H2A multiplayer I managed to play in Matchmaking went pretty good. Almost beat a team of 5 with a team of 3 in Team Slayer BRs, even when they controlled the power weapons.
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bump for MCC