I have been growing frustrated with the amount of Glimmer I have been losing to an ammunition bug or flaw in the game. I was just wondering why whenever I die, I lose ammo, especially the important heavy type. I understand that IF I am revived, but I lose ammo even when I restart from the last checkpoint. If I have to restart, and the enemy has their health back up to full, shouldn't that mean that I have my ammo back too? The ammo that I previously had at that checkpoint I am now restarting from? This is a flaw every Halo player knows about and is tired of. I also lose ammo when going into orbit or going to a new level or strike. It's pretty silly. I paid for that! Ammunition, grenade, and special should be exclusive of level, strike, raid, pvp, etc. "Oops I dropped four rockets on my way from Mars to Orbit, and then one more from Orbit to the Tower." This is ridiculous. How about when I beat a mission and resupply my ammo reserves from the ground? For some reason I lose it after. That is retarded! Please change this!
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.