JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
11/10/2014 3:41:32 AM
21

Minotaur eliminate the target events need to be fixed.

Whenever I see one of these events the minotaur just teleports and runs and ends up getting to the end with well over 3 minutes left on the clock. Im not trying to complain that they are to hard to solo because I know that they are meant to be fought by multiple people, but when they just teleport and run to the end they end up getting there in like 40 seconds. I just did one where I actually had to get on my sparrow in order to catch up with him since he teleported straight past me multiple times and then started running as fast as a guardian can run. While on foot I could barely keep up with him, but I wouldnt be able to shoot him if I was. Even when I got on my sparrow and got ahead of him he just teleported 50 feet ahead of me and kept on trucking. There was only one moment where he actually stopped to fight me, but it was only for about 5 seconds then he teleported away and was a few feet from the final checkpoint.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Don't even bother with these events anymore unless there are at lest four decent level guardians to help out. I understand the emphasis on socializing and everything, but at least develop a system that calculates the amount of players that are in a given server before you drop an event. No one likes being the singular person trying to attack the checkpoint gods.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon