JavaScript is required to use Bungie.net

Forums

originally posted in: What game mode does Destiny need?
11/8/2014 11:27:45 PM
2
Procedurally Generated 'dungeons' We have 4 maps. Give each a table of 10 bosses, you have 40 dungeons. Also give each 10 mini bosses or secondary objectives, suddenly 400 dungeons. Add in 10 tertiary bosses or objectives and hey look, 4,000 dungeons. Seems better than 5 strikes that all follow the same "spawn, kill 3 waves or majors to unlock a door, fight a boss then fight a bigger boss" pattern. Since there's already RNG and varying spawns, this seems like an easy thing to implement, but I could be wrong obv. With the loading screens disguised as doors, they could even do random environment dungeons too. Would be a good change imo
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon