I want to be able to ride phogath! But more realistically I would like to use enemy weapons like in halo. I would also like some elemental shield pick ups or consumables like the bigger enemies have for crucible. Space battles better come soon, or take the guns off my ship cause I don't use them! I think races and classes should have bonuses like exos increase arc damage, awokens with void, and humans with fire. Gunslingers should have a passive bonus with hand guns and sniper rifles. Strikers bonus for shotguns and scout rifle. If you get what I'm saying fill in the blanks. Every class should have advantages and disadvantages besides stats that can be manipulated. Example:
Exos are robots and durable they should have +10 defense passive and -10 agility cause they are clanky. Also they are electric so 10% bonus to arc damage given and taken. If they are a hunter they should get 10% damage bonus on hand cannon. And if they go blade dancer they should get an additional arc damage increase. Make defense matter in crucible please and make it so people cannot switch subclass mid game (it undermines the concept of subclass)
The more variation in the game the more people feel they can express thier playstyle to make real decisions on thier character that really affect the gameplay. Let us have more character slots too and name our characters please! It feels too generic. If I see an exo defender in the crucible then I should know to use arc damage on him and beware of his arc and void damage as well as his shotgun. We need some strategy. All the casual gamers can still play the same but if they want to master this game they should have to invest in understanding a strategy rather than just shoot shoot shoot.
Ok I'm done, blessed are you who read the whole thing.
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