Very good.
Just some more stuff about hunters, raiding In general.
With 2+ upcoming DLCs, I hope Bungie does a few things. Right now, hunters are looked down on because they
a) do not use void damage
b) do not have an area controlling super
c) lack the defence needed to hold a spot and the recovery needed to jump back in.
I think Bungie is aware of this. Think about it, void walker and defender are the best subclasses in VoG right now. In Crota's End, the hive are weak to Solar Damage, which in my eyes means that Gunslingers and Sun Singers will be the best.
But what I really want is in the second DLC. The raid is for the fallen, weak to Arc Damage. Does nobody find it curious that both Arc Damage subclasses are CQC? Typically in raiding CQC is bad because they are to open and get gunned down in bad spots. But I suspect that the Fallen Raid will change that and give massive advantages to CQC subclasses and players.
Just some thoughts. Sure, hunters aren't great in this raid, but there are at least 2 more, so keep that in mind...
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