originally posted in:Respect The Goddess
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Supers do give our characters a unique play style, and it is fun to use. It also motivates us to score more kills and points to build our supers. Personally, i feel like they should keep the supers in the play lists that are already created, but create an entirely new play list that may be in crucible (like Salvage, that's only in play sometimes during the week). I feel likes we don't get to completely lash out on our weapons and test our true skill with our ranged primary weapons such as the Scout rifle and Pulse rifle. (Handgun and Auto rifles could be included as well, but i would prefer just the Scout and the Pulse- that's just me) Any one agree with me that Bungie should create a play list that only allows us to use our Primary- Scouts, Pules, (Handguns and Autos)? I mean think about it, no more randomly getting sniped and shot with campers with shot guns and snipers. Everyone is out on the battle field, putting their skill into play with their trusty primaries with out the worries or getting killed by supers.
Edit: Please comment below; I'd like to know your personal option (:
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They don't need to take them out because it is a major part of class diversity. They could make them more interesting though like the support supers so all the offensive supers aren't essentially "I win" buttons. They could reduce damage from instakills and add side effects to getting hit with supers unique to each one. This I believe will help with class identity and team play. What they really need, for both pve and PvP, is shield elements just like the enemies in PvP has. I think it would be awesome if we could customize our resistances to void, arc, and solar damage. That will just add to the fun.