What are the top ten things you love (like) about Destiny?
What are the top ten things you hate (dislike) about Destiny?
What are the top ten new features you want to see in Destiny?
Here are mine:
[b]LOVE[/b]
1. I love the music in Destiny. It's as epic as I imagine Destiny could be, and when it kicks in, it always feels like the perfect moment.
2. I love the mechanics of Destiny. The firing of my weapons, how my character moves and feels connected to the world. Jumping, gliding, triple jumping, running and sliding. It's all so smooth and feels so right.
3. I love the artwork in Destiny. Each area seems handcrafted. I am hard pressed to find mosaics of repeating textures anywhere, everything looks fantastic. It looks as epic as I imagine Destiny could be.
4. I love Sparrows. Cruising around on my Sparrow is just awesome. Ramping, doing backflips, barrel rolls, running over enemies, racing around from place to place. I love it.
5. I love the multiplayer. The PVP is challenging and fun. Co-op PVE truly feels cooperative, I love playing with my friends.
6. I like the user interface. It's not perfect, but it's clean and clear. It does it's job and looks good doing it.
7. I like my fancy toys. The fact that weapons have all of these little things that make each of them different I really enjoy. I do wish there was more variety of weapon perks though.
8. I really like the three dimensionality of the level design. It could have been flat and plain, it's not. I really appreciate that.
9. I like the bungie.net interface with the legend, news, and other things. It's useful in some places, fun to look at in others.
10. I like that my Hunter, Warlock, and Titan can share their inventories among each other, it really cuts back on the disappointment I might otherwise feel getting random-class items.
[b]DISLIKE (Hate's a strong word)[/b]
1. I dislike the unimaginitive story missions.
2. I dislike that the boss enemies are just up-scaled versions of enemies we've seen before.
3. I dislike that most of the ships are ugly, and all of them are pointless.
4. I dislike the lack of variety and lack of accessibility of the shaders.
5. I dislike the lack of option in the look of my armor. (In GW2 for example, you can use items to apply the stats of one item to the look of another, that would be nice).
6. I dislike the lack of variety in all armor and weapons. I feel like there should be at least ten times as many options at all levels (Maybe each planet has it's own set of armor/weapon drops distinct from the others)
7. I dislike the nonsensical death zones, invisible barriers, and TURN BACK! areas in what looks like perfectly safe terrain.
8. I dislike grinding. Especially for Spirit Bloom, Spinmetal, Relic Iron, Word Salad, and Gobbledygook.
9. I dislike the fact that bounties are about the only daily activity beside PVP to do in Destiny.
10. I dislike the linear quality of the patrol maps, and the fact that every planet feels exactly the same. How hard would it be to change the gravity of the various planets? Different weather with real impact on gameplay would be nice too. Make us feel like we are on the planets we are on!
[b]NEW FEATURES[/b]
1. Proximity voice chat, along with volume control.
2. More planets, with less linear patrol maps.
3. A map of the area we are in when in the Ghost Menu.
4. More weapons types in the various categories; dual pistols - primary, energy bladed sword - special, and rail cannon sniper - heavy; would be my suggestions.
5. Larger PVP maps. Not just for 6v6 and control, but for Skirmish and Rumble as well. Part of why Shotguns dominate PVP (especially in Rumble and Skirmish) is because most of the maps cater to that sort of weapon.
6. Multi-media Ghosts. Ghosts should be able to play videos (such as, for mission briefings), music (from our console library), and who knows what else.
7. Expanded Patrol maps with multiple points of entry (allow us to choose the area we land in, and let us fly in the ship for the drop off).
8. More things to spend various currencies on... Glimmer, Strange Coins, Motes of Light, Vanguard and Crucible Marks. As it stands, my motes of light and vanguard marks are really starting to pile up, with nothing appealing to spend them on, and my Glimmer is almost always at max.
9. Control of my ship, something to do with my ship (space battles?!)
10. Twice as much content in each DLC.
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How did halo reach, a game that bungie made nearly four years ago, end up having better customisation than destiny?