Yeah, pretty much. Consoles are basically specialized, limited pc's with their own little specialized way of operating and running everything. The ps3 and xbox 360 run on hardware and software that can only go so far. Sure the software can be updated and optimized throufhout the years, but it can only be stretched so thin. That's why previous gen versions of destiny don't run at 1080p like the next gen consoles, why foliage pops up out of nowhere when you're riding your sparrow on the previous gen systems, etc. For example, no amount of software can allow my old $400 Asus laptop from 2009 to run crysis 3 at max settings.
Why can't I shoot down fallen ships in a public event, or anywhere for that matter? Because the explosion that would need to be rendered would drop the frame rate on the old consoles.
Why can't I go to a marketplace in a much larger tower to trade with other guardians, kick soccer balls, and talk to vendors in a 32 or 64 player filled server? Because rendering all of that at the same time would drop the fps below the playability threshold on the old consoles.
Also, here are a few others from other games:
Why were parts of the physical background environment removed and replaced with low graphic replacements in cod ghosts, and why did it include ground war on the next gen consoles and not on the previous gen consoles? It would drop the game below the target fps threshold.
Why did Titanfall take like a month or more to bring out the last gen ports? They needed to hire a separate company to do the months of Dev time needed to fine tune a graphically inferior version of the game for a different console.
Why does minecraft have up to 32 times larger maps, better visuals, and longer draw distances on the xbox one?
Like I said, the problem with old gen consoles is that they have to keep both old and new in mind when developing the game. They have to design for and hide the cuts they make so that you barely notice them, because people feel cheated when they pay the same amount of money on too much of an inferior product, and simply won't buy the product in the first place. I mean just look at the riot about xbox users being locked out of a strike for a year with the dlc. A lot of people are PISSED. They have to hold back in order to design an inferior product.
This is why The Division is Next Gen only. The developers don't want to make sacrifices to produce an inferior product.
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