Random player teleportation while fighting Atheon directly deviates from its main purpose of working a team through the puzzle laden path of strategic, logical problem solving PVE raiding. Using stability as the reason and scape goat for this update is appalling as the update has made the raid extremely glitchy, and extra unstable with player booting from fireteams more frequent. Random teleports often only send in 2 people and everything lags a considerable amount to a point supression feilds get teleported and oracles or enemys won't die. This update has severely affected the ability to work to a teams strengths, prepare the right armor for the role assigned and equip the right loadouts properly. This manifests as frustration when impossible scenarios are set in motion and massive amounts of time and ammo are wasted by the endless wiping and restarting. This is no longer fun or a challenge.... now its just broken bungie.
http://youtu.be/PQU_nKwlBEE
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THE UPDATE BUGS ruined the raiding.. NOT THE RANDOM TELE... We did the raid in just over an hour, because my group only ran into a few bugs. Complain about the BUGS as you should be doing. The random tele is what makes that part fun now.