Something that everyone I talk to agrees on yet no one seems to point out online, is the downright terrible decision to make raid gear the only path to level thirty. Perhaps you've already heard this before and no longer care, but I challenge you to. this is a flaw that needs to be fixed, for several reason.
1. It nullifies ALL FIVE FACTIONS.
Are you really telling me that every single one of those legendary armories the five factions have were [i]stepping stones[/i]? You bust your bottom to get all that gear, only to be left once again at the mercy of the RNG?
2. we BUSTED OUT BOTTOMS to get that gear!
I didn't spend literal days in the crucible getting all those marks for you to tell me that I have to give them up if I want to be level thirty! That is unacceptable! In fact it's downright disheartening. We didn't work that hard to have it surmounted by a couple hour long raid.
3. Save a shader and one gear piece, everyone would look the same.
looking the same as everyone else should NEVER be the goal in an RPG, that's ridiculous. So we get one exotic armor, and a shader to look unique. otherwise we have literally the same armor as everyone else. Honestly how did that slip through the cracks during development??
4. What about future raids?
assuming you get different raid gear in future DLC raids, that means you have practically nullified one or more perks on your fancy VOG raid gear. Now, if the level cap goes up, fine, that makes sense. But if it does not, you now have armor with useless perks.
I'm not saying raid gear should be on par with faction armor, not at all. It SHOULD be better. just in different ways, perhaps granting lesser bonuses to all three attributes, instead of a specialized two like most legendary armors, or make the raid armor require one less defense upgrade to reach max stats, making it easier to upgrade than faction armor. There are ways to make raid armor special. But giving it exclusive access to level 30 was a terrible decision. I've built an entire play style around my armor, one that won't work with raid armor. In fact, seeing as there's basically only one armor, MOST peoples play styles don't fit. How is that ok? leave a comment stating you're own thoughts. Hopefully they will understand the problem with this decision, and fix it soon.
EDIT:
Thank you for your feedback. It seems that some like the raid system, but others are frustrated by the "exclusive" nature of the raid armor. So, allow me to reign in my thoughts to this: customization.
Perhaps the biggest downside of the raid armor is the fact that there's only one set. So "your" guardian, as bungie advertised, is really just the same guardian as evey one else minus one equipment slot and a shader. Bungie advertised that the character was YOUR guardian, that you were unique, but if you want to be the best, bungie wont allow you to be unique. This is my biggest complaint. perhaps this won't change until the DLC comes out, and if so, oh well, I still believe they need to fix this.
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I struggle to find time to do the raid over and over and over to hopefully be able to receive the RNG dropped raid armor required to get me to level 30. Across my 3 guardians I have put in over 177 hours into your game and I’m yet to be able to reach max level and I am starting to get frustrated with the fact that we only have 1 possible way to achieve max level. To compound this frustration I see you are going to be increasing the light level to 32 with the upcoming DLC . . . what are you doing to assist your dedicated players to achieve level 30 without doing the raid? Having a week long PvP event is not the answer. I have a couple of suggestions that could work, but am open to feedback from my fellow Destiny community members. 1) You update the vendors in the tower to stock another level of gear, that is on par with raid gear, that we can buy for vanguard/crucible marks. Considering we are capped at 100 marks per faction per week, I am sure you can tweak the pricing for raid ger to make it a couple of weeks of game play to be able to buy these items. 2) You enable us to buy raid gear from Xur on a weekly basis for strange coins. This limits access to players to be able to purchase this gear to once per week and if its via strange coins we will be restricted to the amount of gear we can buy, based on the Weekly event being the only guaranteed way of getting 9 coins. 3) Let us buy a “light level upgrade” from the speaker for motes of light . . . akin with the sparrow upgrade available from Xur. To get to level 29 we need to have legendary gear, this upgrade will let us upgrade the light level to that of raid gear for say 20 odd motes of light. As I am sure most are aware motes of light are gained by leveling up once you have past level 20, so 20 motes is a whole lot of leveling up. Just a suggestion to help the community get to level 30 and stay engaged with the game.