Sekrion appears almost entirely too often in strikes. Not only is his damage kinda ludicrous, especially with the Void modifier, it's just [i]BORING[/i]. Hydras are unfun enough as is, make one a boss and you're just being cruel. This strike is fine up to Sekrion, but what would take 10-15 minutes could take up to 30 because of having to do nothing but hiding and waiting until you can get a good shot past the shield. I'd like to see more variety in the Weekly Strikes among the Strikes in game, not to mention how much Sepiks appears, which isn't particularly bad aside from the first gauntlet waiting for the mesh wires to be taken down, and the duck and weave of the Devil Walker.
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I beat nexus nightfall boss in 4 min. Two people draw fire from slab, I go to safe spot and shoot over his shield for kill with one special ammo synth. Stay under bridge for devil walker, beat him without taking damage or trying. Get good.
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The weekly strike is a set rotation. 1. Sepkis 2. Phogoth 3. Sekrion 4. Valus 5. Archon Priest And repeat. The only random surprise is the exact modifiers you get with each one. Nightfall will always have Epic and Nightfall of course and weekly will always have heroic. But then there's each type of burn, angry, juggler, and lightswitch that can change each cycle. For instance this week's nightfall had no burn modifier which is different than last time when I think Valus had a Solar burn? Incidentally, void burn on Sekrion last week was just sadistic with his splash damage.
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I'm gonna bump this one last time for some more to see just in case others agree.
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Edited by afrosheen: 11/3/2014 7:47:40 AMBump for truth. Ran Sepiks literally three times in a row yesterday for the Tiger strike. Ran tiger again today. Guess who? Is there more than one strike for November?