Totally Bump. But I also wish to add one thing and that is that I don't see enough creativity with the bosses. They are for the most part, just over sized regular mobs. I was hoping there would be more interesting body designs for them and along with that maybe a more creative way of defeating them. If more bosses, especially the ones at the end of strikes, had different ways of defeating them instead of just shooting them that would make strikes much more fun. I believe that is why the Raid is so attractive to players, because it requires a great deal of teamwork and defeating Atheon is interesting.
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They boasted about the engine that allow them to reuse graphic design quickly and easily ... The mobs are the end result ... I think Mario 2 has a large array of mobs.