I have notices several glitches that affect the Raid gameplay, and would like to constructively point them out.
-Loss of game sound during conflux defense while in the room with the Templar
-Overwhelming amounts of lag throughout all the fights in the Templar’s room
-Enemies coming back to life with full health after being killed in the Templar’s room
-Minotaur’s regenerating their health to full when close to death in the Templar’s room
-People getting teleported into Mars/Venus with Detainment bubbles around them
-Detainment bubbles instantly killing players as they get teleported
-The Minotaur in Mars not taking damage/being exceedingly hard to kill
-The Minotaur in Mars coming back to life with full health/shields after being killed
-Oracles coming back to life after being killed
-Oracles not taking damage
-Oracles killing you even though you killed them
-Not going through the portal when trying to walk through
-Going blind from the void instantly upon teleportation
-The relic shield not blocking incoming damage
-The relic shield going down randomly even when the button is properly held
-Supplicants that fly upwards to reach players when there was nothing that boosted them
-Atheon only teleporting 2 people to Mars/Venus
-Consistently getting kicked back to orbit every 30 seconds even after several different console restarts
-Not being able to pick up the relic
-Opened the portals, but they weren't open for the people inside
-The relic not cleansing some people inside of it
-Supplicants coming into the portal and killing portal team
-Detainment bubbles on taking 5+ seconds to spawn around players, which often causes death because we start to move thinking they did't spawn during the Atheon fight
-Being teleported back and forth indefinitely when trying to exit the Mars/Venus portal
*Time's Vengeance not activating
*Weapons of Light not working in the raid while it's active
*All the Oracles spawning at once, and marking the team instantly in Mars/Venus
*Atheon shooting through the Titan's bubble shield
*All 6 players wiping from the relic not being held while someone is holding it
*Supers not recharging during Time's Vengeance
The Raid on Hard is near impossible to finish because of these glitches because we’ll get so close, but will wipe from one or more of the glitches affecting us on Atheon. I appreciate that Bungie is trying to fix things here, but after this last patch, it’s made the Raid very hard to bear.
What are your thoughts?
-Rant:
I feel like this is out of control; I've posted 30 glitches with the raid over the past 3 weeks, and Bungie hasn't done anything except reply to my post. Why hasn't any of this been acknowledged in a weekly update, and why doesn't it seem like they plan on fixing it soon? Flawless raider is an impossible achievement to get, and it's the only one I have left. My friends and I have been waiting for 3 weeks for any fix to the raid, and nothing has come, while patches like shaders and crap are making top priority right now! WHAT THE HELL?
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Edited by Pure Potential: 11/2/2014 1:26:47 AMIf you are interested in editing this list I have several others I'd like to add that should also be addressed. I contacted a member of the "BNGHelp" team to see if there was a public list available of known glitches and exploits in the Raid as I didn't want to submit things if they were already aware of them but I didn't get a response. The reason the shield cleanse bubble gets interrupted is because the carrier is knocked over/ into or walks over/into a tiny elevation change on the ground. The centre hovering platform in the Gatekeeper/Atheon zone has a small channel in the center that can cause the bubble to be interrupted if the bearer moves where his footing elevation changes.