As do i. The difficulty lays in ensuring not to much content is added, again, so that it's hard to top your previous(because people will complain about how the game doesn't have new stuff). I think small changes, such as the ammo synthesis to d pad suggestion, or, just in general, increasing the public event difficulties so that on a lvl 26 I can't solo it. To things such as making a in game library where the grimore cards can be read to you (access to the story)
Major public events, like you described, or horde mode, as have been talked about, are great ideas. For next game. What we need now, better accessibility to the expanded story in the grimoire cards, upped difficulty on current public events (actually challenging) more character spots (three is not enough) and the aforementioned, to start.
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