This is all taken straight from EuroGamer from an exclusive interview.
[quote]What are the story missions, exactly?
Harold Ryan: We're not going into the exact pieces and parts of it. We want people to explore them as they meet Eris. But Eris will send you on a quest that will take you through the new story content of the expansion.
Do the story missions play out in a similar fashion to the story missions we've already seen in the game? Will there be new cutscenes, dialogue and characters? Can you talk about their structure? Is there anything different going on compared to what we've seen before?
Harold Ryan: The structure of the story in this expansion is different than the story in the core game. Looking at how the story plays and how we wanted to repackage it and reacting to fan feedback, we're taking a different approach to the story in this one. So it's going to be driven in a very interesting way for players, as you meet with Eris in the Tower and follow her guidance through the story.
I'm sure you're well aware of the negative reaction to the story in the core game. You say it'll be different in the DLC, but how exactly?
Harold Ryan: Have you done the Thorn exotic quest?
I'm right at the end and need someone to help me with the last stage.
Harold Ryan: So, looking at how the exotic quests work, like the Thorn quest, was the inspiration for how we're attempting to tell the story in this expansion. And so it's going to feel much more emergent and interactive in the world as you play through and unlock the story of Eris.
One of the things people criticised Destiny for was the lack of story in terms of how it played out within the missions. For example, there was a general lack of characters, exposition, cutscenes and dialogue - the kind of stuff we've seen a lot of in the Halo series. Is that something you will address with the story missions in the DLC?
Harold Ryan: What you'll see in this expansion, it's going to be a very different approach to telling a new story to players than the thematically-driven story from the original launch of the game. It's going to feel much more loot driven and story driven in that it's going to feel faster-paced with more action as you go through it, and with exposition. The important thing about Eris is, this story is going to be her story, and she's going to send you on a mission that's a lot of fun.
Recent leaks suggest there are three new story missions. Is that correct?
Harold Ryan: There are multiple missions in the story, but they're all driven through Eris in the Tower [Bungie has since confirmed The Dark Below includes three new story missions].[/quote]
... Did anyone feel the story in the Thorn bounty?
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