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originally posted in: The Dark Below
10/30/2014 12:56:27 AM
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Dear Bungie, Destiny simply isn't what I expected. I've had great respect for the work you guys do from the first time I played Halo with my friends, and I followed the Destiny buildup until its release with edge-of-my-seat anticipation. To me, there's no story more compelling than that of humanity's very survival, and no pursuit more noble than fighting for the preservation of our species. It's what drew me to Halo, and what drew me to Destiny. It's teams of artists such as yourselves, who recognize the inherent nobleness of this concept and seek to bring it to millions, that inspire me, that give me something to look forward to after a long day at the office, that offer me the chance to escape a reality where the difference I make is marginal at best, and enter a reality where I have the chance to make a difference that feels like it matters, if only for a couple of hours every night. You brought me that sense of purpose and inspiration with Halo. But I don't feel this anymore. In Destiny, with a full loadout of legendary and exotic gear and having played through the full story, experiencing what the Crucible has to offer, battling my way through countless strike missions, finishing every bounty 100 times over, and exploring the complete extent of every map, I'm...bored. But it's worse than being bored. I don't feel anything. I've stuck with the game all these hours, whole days, desperately seeking to feel what I expected to when I first read about Destiny so many months ago. It isn't there. Although I initially thought that the lack of story was the problem, I've come to realize that the lack of story is only the tip of the iceberg. It's the part that's visible, that every Guardian who's also searching for that sense of purpose and fulfillment in Destiny can readily point to and say "That must be it". And it's a very valid concern. But the core problem with Destiny runs much deeper. The core problem, as far as I see it, is that you're utterly alone in the game. I'll attempt to expand as best I can. The reason the raid works so well (and is arguably the most successful part of the entire Destiny endeavor) is that it requires massive amounts of teamwork. It provides, upon beating Atheon, a sense of reward and togetherness that no other part of the game currently gives you as a player. I feel as though the team at Bungie would like to bring this experience to the wider majority of the game, but is confused as to how to do so, or is otherwise very conflicted as to how to go about doing so. I want to assure you that doing this would be exceptionally easy, and would make Destiny the game you want it to be and the game that we, the players, want it to be. My suggestions operate on the assumption that most Destiny players care about the notion of fighting for humanity. It is the premise of the entire game, the reason anyone who enjoys PvE wanted to become a Guardian in the first place. With that in mind, Bungie needs to begin addressing the issue of feeling alone in the game by giving players a shared experience outside of the raid. Sure, if you have enough friends with the game, you can link up a fireteam and do some of the same 4 strikes (now a staggering 5 strikes for only $19.99 on Xbox) you've done 5,000 times over, but the only emotional appeal to this is that you're doing something with your friends for a while, until you get bored, and let me assure you, killing the Archon Priest for the zillionth time is boring - boring enough that the friends I used to play with have quit the game. I feel that many can relate to this situation. In order to make your players feel something deeper and continue to invest in Destiny, we need to be able to actually fight for the very survival of humanity. Other people have left comments regarding this, and I'm mirroring their ideas and sentiments and not claiming them as my own, though I've had the very same thoughts as them for some time now. Bungie needs to actually put humanity on the brink. As Guardians, we need to be able to get an alert from The Tower while we're out collecting Spinmetal that The City is under a massive attack by The Fallen. We need to be able to see all the players around us disappear, heading to orbit just like we are, mashing our controllers to take us all back to defend The City. Upon arriving, we need to see droves upon droves of enemies marching to the walls, and have a way to get out in front of the walls to fight them in the plains before they reach the gates (troop transport ships on a loop that fly you over the city and drop you into battle, anyone?). We need to see dozens of other Guardians fighting tooth and nail to defend the last bastion of humanity alongside us, and we need this on at least a weekly basis. These kind of encounters can play out all over the solar system, and last a day at a time, giving many players the chance to enter the fight. Ground must be gained and lost, territories threatened, The City seen teetering on a precipice before you and your fellow Guardians prevail (or don't, which leads to many other, ridiculously interesting options for the game, and opportunities to fight for what is lost). Again, I don't claim such ideas and sentiments as my own, but I wanted to articulate them here in the hopes that someone with a voice inside Bungie HQ might raise these ideas that I very much believe thousands of players yearn for. If ideas like this were baked into the game, this crippling sense of solitude that one often feels while playing would effectively disappear, because we'd all be fighting for something together - something tangible, that we could see and feel and believe in. While you, Bungie, continue to release patches nerfing hard-earned exotic weapons, killing loot caves, restructuring the raid to prevent players from beating it with human ingenuity, and announcing DLC content that is quite honestly very lackluster and addresses none of the deep, even psychological ineptitudes within the Destiny universe, I assure you that even if the current numbers say otherwise, you are not building a 10 year franchise. Or a 5 year franchise. I'll be curious to know what those numbers reveal once other games are released through the holiday season. Somehow, I don't think they'll be very promising. Not considering what you gave us at launch, and how little you continue to give us. Destiny was a promise of something incredible that never was and still isn't. It could still become that, but my hope is waning, and that's a real shame, because this world you made for us, this repetitive, empty world - it's very pretty. Thanks for your time. I hope I get the chance to thank you for your efforts in the future.
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  • Bump indeed. Well said.

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  • Jesus: wall of text, not even bungie would read this

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  • Bump

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  • Can we get this man on the design team?

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  • Wow, bravo sir! You have nailed it. I could not agree more with your sentiments. I am so disappointed with Destiny and yes, the game is lonely without friends.

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  • Bump

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  • Bump

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  • BUMP! Totally nailed it. I am beginning to feel lost in the game and your post sums up everything I have been feeling. Having followed Bungie from Halo I know they are capable of giving us a lot more than we have at the moment. But like you, my resolve is starting to slip and the MC collection is literally round the corner. Please bungie listen to this and give us the Destiny we want!

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  • Mate, this is a very good post and I agree with all of it! The changes and additions to the game would make the game even better! Also in general speaking about the game: I don't agree with being screwed over by the 34 bucks DLC. Yeah of course it was "maybe" already finished and of course they could've put it in the game from the beginning. Of course grinding is no fun at all and I could complain about the random loot drops, exotic bounties and that people around me who mostly got all the good stuff already. But considering that I played up to level 7-8 alone and from that point on with new friends up to now level 28 with lots of fun and laughter and a total game time of nearly 80 hours - thats pretty good value for your money! Yeah sure I also get bored of playing the same raid and bounty over and over to eventually get legendary or exotic gear or the frikkin' strange coins. But with people in a party its ok and if I have a moment where I absolutely "hate" the game, I either play a different game or level a new character in Destiny... and at one point it drives me back to my level 28 and I give it another go! ;-)

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  • Bump

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  • This thread was repetitive and empty...

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  • Lots of words

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  • TLDR

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  • Bump

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  • Love the idea of a mass invasion against the city.

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  • Edited by MrCeribdisCree: 10/30/2014 10:28:49 AM
    Well put friend I've felt the same way lately my games been off I've been trying to figure it out and you nailed it dead to rights I've been here day1 hour1 min1 second1 I was going to put destiny away today Your words have touched my thoughts I am alone I'm seeing fewer friends in game And even longer gaps in their game play Mainly Tuesday on reset they are on then *poof* They are gone after raid daily both weekly's That said the solitude and lack of heart/passion In they game now sucks Xbone gt MrCeribdisCree Send a message add me up I'm always down to shoot kill and Most of all save earth Giant zombie raid on the tower would be awesome for Halloween 😜

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  • Dude, ever game is grindy and repetitive though. So what do u really want?

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  • He wants Destiny the way it should be

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  • Really makes no sense, but OK.

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  • the real issue that should be covered is how xbox players are being screwed over with the new dlc

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  • Are you kidding, how many years have PlayStation users had to wait for timed exclusives on games like call of duty... I myself own both consoles and buy games according to exclusivity, if you are that bothered you should have got Destiny on the PS4/PS3....

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  • You waited a month for content, this is a year for the same cost.

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  • PlayStation waited a month for the entire dlc and there were 3/4 of them. Xbox will get the dlc at the same time minus a level or two and a couple of guns. It'll be like this when the next tomb raider comes out as a timed exclusive on Xbox too. Just get over it.....

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  • so that makes it justified? id hate to know where you stand anywhere else in society.

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  • It's a marketing scheme plane and simple if PlayStation gives bungle x amount of money for timed exclusivity on parts of its game to sell more consoles then fair play. It was announced prior to release that this was going to happen so I can't see the problem. I used to think like you regarding call of duty but then grew up and realised the world revolves around one thing, money. Money talks and in order for companies to keep evolving they need more money and also the guys at the top just want more for themselves... The one thing people need to learn now is unless you have both consoles you will get this for most games that are cross platform.

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