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originally posted in: The Dark Below
10/30/2014 12:56:27 AM
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Dear Bungie, Destiny simply isn't what I expected. I've had great respect for the work you guys do from the first time I played Halo with my friends, and I followed the Destiny buildup until its release with edge-of-my-seat anticipation. To me, there's no story more compelling than that of humanity's very survival, and no pursuit more noble than fighting for the preservation of our species. It's what drew me to Halo, and what drew me to Destiny. It's teams of artists such as yourselves, who recognize the inherent nobleness of this concept and seek to bring it to millions, that inspire me, that give me something to look forward to after a long day at the office, that offer me the chance to escape a reality where the difference I make is marginal at best, and enter a reality where I have the chance to make a difference that feels like it matters, if only for a couple of hours every night. You brought me that sense of purpose and inspiration with Halo. But I don't feel this anymore. In Destiny, with a full loadout of legendary and exotic gear and having played through the full story, experiencing what the Crucible has to offer, battling my way through countless strike missions, finishing every bounty 100 times over, and exploring the complete extent of every map, I'm...bored. But it's worse than being bored. I don't feel anything. I've stuck with the game all these hours, whole days, desperately seeking to feel what I expected to when I first read about Destiny so many months ago. It isn't there. Although I initially thought that the lack of story was the problem, I've come to realize that the lack of story is only the tip of the iceberg. It's the part that's visible, that every Guardian who's also searching for that sense of purpose and fulfillment in Destiny can readily point to and say "That must be it". And it's a very valid concern. But the core problem with Destiny runs much deeper. The core problem, as far as I see it, is that you're utterly alone in the game. I'll attempt to expand as best I can. The reason the raid works so well (and is arguably the most successful part of the entire Destiny endeavor) is that it requires massive amounts of teamwork. It provides, upon beating Atheon, a sense of reward and togetherness that no other part of the game currently gives you as a player. I feel as though the team at Bungie would like to bring this experience to the wider majority of the game, but is confused as to how to do so, or is otherwise very conflicted as to how to go about doing so. I want to assure you that doing this would be exceptionally easy, and would make Destiny the game you want it to be and the game that we, the players, want it to be. My suggestions operate on the assumption that most Destiny players care about the notion of fighting for humanity. It is the premise of the entire game, the reason anyone who enjoys PvE wanted to become a Guardian in the first place. With that in mind, Bungie needs to begin addressing the issue of feeling alone in the game by giving players a shared experience outside of the raid. Sure, if you have enough friends with the game, you can link up a fireteam and do some of the same 4 strikes (now a staggering 5 strikes for only $19.99 on Xbox) you've done 5,000 times over, but the only emotional appeal to this is that you're doing something with your friends for a while, until you get bored, and let me assure you, killing the Archon Priest for the zillionth time is boring - boring enough that the friends I used to play with have quit the game. I feel that many can relate to this situation. In order to make your players feel something deeper and continue to invest in Destiny, we need to be able to actually fight for the very survival of humanity. Other people have left comments regarding this, and I'm mirroring their ideas and sentiments and not claiming them as my own, though I've had the very same thoughts as them for some time now. Bungie needs to actually put humanity on the brink. As Guardians, we need to be able to get an alert from The Tower while we're out collecting Spinmetal that The City is under a massive attack by The Fallen. We need to be able to see all the players around us disappear, heading to orbit just like we are, mashing our controllers to take us all back to defend The City. Upon arriving, we need to see droves upon droves of enemies marching to the walls, and have a way to get out in front of the walls to fight them in the plains before they reach the gates (troop transport ships on a loop that fly you over the city and drop you into battle, anyone?). We need to see dozens of other Guardians fighting tooth and nail to defend the last bastion of humanity alongside us, and we need this on at least a weekly basis. These kind of encounters can play out all over the solar system, and last a day at a time, giving many players the chance to enter the fight. Ground must be gained and lost, territories threatened, The City seen teetering on a precipice before you and your fellow Guardians prevail (or don't, which leads to many other, ridiculously interesting options for the game, and opportunities to fight for what is lost). Again, I don't claim such ideas and sentiments as my own, but I wanted to articulate them here in the hopes that someone with a voice inside Bungie HQ might raise these ideas that I very much believe thousands of players yearn for. If ideas like this were baked into the game, this crippling sense of solitude that one often feels while playing would effectively disappear, because we'd all be fighting for something together - something tangible, that we could see and feel and believe in. While you, Bungie, continue to release patches nerfing hard-earned exotic weapons, killing loot caves, restructuring the raid to prevent players from beating it with human ingenuity, and announcing DLC content that is quite honestly very lackluster and addresses none of the deep, even psychological ineptitudes within the Destiny universe, I assure you that even if the current numbers say otherwise, you are not building a 10 year franchise. Or a 5 year franchise. I'll be curious to know what those numbers reveal once other games are released through the holiday season. Somehow, I don't think they'll be very promising. Not considering what you gave us at launch, and how little you continue to give us. Destiny was a promise of something incredible that never was and still isn't. It could still become that, but my hope is waning, and that's a real shame, because this world you made for us, this repetitive, empty world - it's very pretty. Thanks for your time. I hope I get the chance to thank you for your efforts in the future.
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  • [quote]Thanks man![/quote] That idea about calling all gaurdians into tower battle was just.. a dream. U are totally right. Its lonely. Being a gaurdian. Theres no emotion in what or why we're doing things. Its easy to skip over story when u focus on clearing enemies. But it kinda works in a sense. Not knowing anything about the story. U are brought back from the dead hundreds of years ahead in the future and since there was a collapse alot of info was lost. Lonely as it may be... hopefully the dlc will release more insight instead of raising more questions

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  • Bump

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  • Love the idea! Definately miss being sucked into the world of a game and just feeling like im there

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  • It's funny reading most these.... I love the game but hate the community on here it is full or kids mad there parents won't buy them the Dlc or "I sold it or broke it" but yet still post on here Lol sad really. Keep up the good work just know for every 1 troll there is 10 or more that play an like the game an can't wait for the dlc.

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  • Completely agree man

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  • Agreed

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  • Dude just imagining that whole scenario of the Tower being in peril had me wishing this was in the game from day 1....you hit the nail on the head with everything EPIC WINNING!!!.....Hope Bungie is scoping this out for sure

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  • Double bump bud!

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  • Love it. I can't speak for everyone but you have articulated how myself and a lot of my friends feel. The news about how us Xbox One gamers are being treated just makes me feel worse about the whole thing but I just plod on due to the sheer amount of time I've dedicated so far. Assassin's Creed Unity can't come soon enough. Maybe I'll play Destiny again next year when I get the rest of the DLC I paid for....

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  • Bump

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  • Can not wait

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  • Bumping the -blam!- out of this. I continue to play destiny because what it is, is fun...for now. I know for a fact that after a while, this game will be forgotten if it's left in its current state. I will support you in your endeavors, Bungie, as long as you start paying attention to what your loyal players need.

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  • Great idea, very well said and thought out. Perhaps it doesn't even need to be confined to only the tower, although I think that is a GREAT hook. You could (just spitballing out loud here) theoretically have an event like this on every planet. On top of the "save the tower" weekly event, u could have also have a 'save Mars from aassive unified cabal assault', perhaps even having some sort of step-by-step war, if we loose on one planet, its becomes even harder on the next planet. Someone can definitly take these ideas and improve upon them (cmon bungie!) but the framework looks like a winner. I really like your initial idea and that little rant of mine was just my creativity(stupidity?) running rampant. I think your idea would really help to bring a massive scope and "legendary" feel back to the game, reinvigorating the player base.

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  • Very well done op. I agree completely. I have an add-on to the idea of battling for zones and places. Have it go into the factions at the tower. Depending on which faction or even clan scores highest everyday, week, month. Have the highest scorers be rewarded and give them a place in the leaderboards and have a bonus or extra little perk like the nightfall flame (it doesn't have to be that exactly you at bungie can have us vote on something) from there you can make the idea of this being an MMO more feasible and not just a claim. It doesn't feel like much of an MMO to be quite honest. Give the players a chance to vote on what you guys want to release and do and put a poll up on your site. The game would really take a turn for the better if this were done instead of endless posts, rants, and pleads on this endless sea of forum posts. It's your game bungie. But we bought it. Give us something to work with. Work with us. Not "for" us. Thank you for your time.

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  • I think this trend of piecing out games and favoritism will continue until we as a gaming community stand up and say enough

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  • Firstly, I'd like to congratulate OP on possibly the most articulate and well written feedback post to currently exist on these forums. Your ideas are well thought out; you propose a solution (not demand), and give credit where it is due. You don't request frivolous additions, you don't demand a timeline, and you remain (mostly) positive throughout your post. I felt like I was reading the prologue to an epic adventure: I can see bodies upon bodies falling on a great battlefield before the city walls. Guardians defending their last home with ever ounce of strength they have left. Players so invested in a chance to protect their last bastion that they check in daily, and the game springs to life once again. I truly hope that this game lives long enough to see something like this happen. I'd gladly take up fictional arms with all of you to make our final, desperate stand. Secondly, I'd like to ask everyone to avoid Bungie bashing (or flaming in general) on this post. It's not often we get a chance to maturely approach Bungie with such an articulated and intelligent request, especially on these forums. Please; let's save the toxicity for another thread. I know we're all disappointed. Let's try to reach an agreement, and approach Bungie in an organized, unified manner. Thank you OP, and thank you to those that read this. See you out there, Guardians.

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  • Thank you for recognizing and supporting my efforts!

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  • Edited by soniac1693: 10/30/2014 6:53:03 PM
    Very nice bro. Well thought out, diplomatic and very solid points. As I've said before, I still love this game. There's a lot that needs fixing, definitely, but I still really enjoy playing it. One thing that really hurts the game, though, is when all your friends that made the game really great stop playing because the game disappointed them. Now I usually play alone on anything without matchmaking. It's still fun, but it's not what it used to be. The best part is, this situation will drive even more people away. I hope they fix this game. I'm holding out hope that it's just a ploy to drive up sales for CoD and then they'll finally make Destiny better to drive up DLC sales. Otherwise, I just don't understand what's going on....

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  • Like the concept. Ever play WOW and have the other faction wipe out all the vendors in town? People are screwed getting anything done until they respawn., If we lose the tower the vendors get killed for x amount of time or they ca make it to different areas and kill some of the vendors.

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  • The idea of a City Defence Public Event is very exciting. All out war.

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  • 0
    Looks like this needs another bump! Have mine.

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  • Bump it, everyone. Keep the ideas visible. I wish Deej would comment....

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